- Assimp - An open-source mesh loading/saving library for many formats.
- Bullet Physics - Physics simulation for games, visual effects, robotics and reinforcement learning.
- CLI11 - A command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
- Dear ImGui - Easy to use immediate mode UI.
- FreeImage - Library for loading/saving and working on images.
- fmt - Library for excellent string formatting.
- GLFW - An Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
- glm - A header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
- GPUOpen Vulkan memory Allocator - A Vulkan Memory Allocation helper library. License: MIT.
- libevent - The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. Furthermore, libevent also support callbacks due to signals or regular timeouts.
- libsodium - A modern, easy-to-use software library for encryption, decryption, signatures, password hashing, and more.
- OpenXR - VR/XR API
- Vulkan - Graphics API
- yaml-cpp - Library for easy read/write for Yaml data.
For the Vulkan/MoltenVK, get the VulkanSDK from LunarG.
For everything else, use Homebrew and get the following:
brew install assimp bullet cmake catch2 freeimage fmt glfw glm libevent libsodium yaml-cpp