Releases: Spellhold-Studios/BGT-WeiDU
Releases · Spellhold-Studios/BGT-WeiDU
BGT v1.23.1
BGT v1.23
Changes in this release
- Integrated all the fixes from BG1UB: Audio Restorations
- Prevented BG2 scripts regarding Cowled Wizards from triggering in BG1 (thanks to Enkidu)
- Corrected many mistakes in the BG1 game text (thanks to Salk)
- Fixed the installation error concerning the missing linux.ini (thanks to majcosta)
- Fixed an inaccessible container in the Werewolf Caverns (thanks to micbaldur)
- Restored BG1 creature sounds: ghoul, sword spider, tanar'ri
- Restored BG1 NPC sounds: Abela, Aec'Letec, Delsvirftanyon, Gandolar Luckyfoot
- Compatibility with BG2 EE-Style GTU journal changes
BGT v1.22
Changes in this release
- New worldmap based on dex909's artwork
- Restored the original BG1:TotSC map labels
- Partial revision of the BG1 game text updates (dialogue and journal only)
- Integrated BGT Music as a component of the main BGT installer
- Changed biffing into an optional component
- Updated tis2bg2 binaries for 64-bit Linux and macOS (thanks to Roberciiik)
- Fixed gtimes.ids uninstall error
- Removed dependency on MOSunpack and TISunpack
- Added mod component labels: A6-BGT-Core, A6-BGT-MusicBG1, A6-BGT-MusicHybrid, A6-BGT-MusicFull, A6-BGT-Biff
- Restored the original Albert's reward (from BG1UB)
- Made important corpses permanent (from BG1UB)
- Fixed Coran introducing himself again when refused (from BG1UB)
- Normalized XP bonuses for lockpicking, disarming traps and learning spells to BG2 base values divided by 50
- Restored item inventory and/or ground icons: Abela the Nymph, Bassilus's Holy Symbol, Brage's Body, Brun's Dead Son, Butter Knife of Balduran, Dagger of Venom, Dead Cat, Delorna's Spellbook, Gong Mallet, History of the Nether Scrolls, Ithmeera's Statue, Mallet Handle, Mallet Head, Marek's Potion of Antidote, Mirror, Samuel, Switch for an Engine, Vial of Mysterious Liquid (thanks to Salk and Andrea C.)
- Restored the original BG1 generic NPCs' sounds: genfg02, genfg07, genfg08, genfg09, genfg12, genft05, genft07, genft10, genmg08 (thanks to Graion Dilach)
- Restored the original BG1 gamesmen's sounds: games01, games02, games03, games04, games05, games06 (thanks to Bagel)
- Fixed Firebead's 300 gp trick (thanks to Andrea C.)
- Fixed Raiken and Teven not leaving the areas after the bandit camp (thanks to Andrea C.)
- Kirinhale now recognizes the speaker's gender (thanks to Andrea C.)
- Added checks to prevent crashes in the Hall of Wonders if Alora is removed by another script (thanks to Roberciiik)
- Set Durlag's Tower and Balduran's ship traps to undetected (thanks to Magus)
- Set Davaeorn's Glyph of Warding trap to detectable
- Zeke now notices Branwen isn't petrified anymore (thanks to Andrea C.)
- Dushai now sees you've already been to the island (thanks to Andrea C.)
- Added missing gold checks to Dushai's dialogue triggers
- Restored Gerde's angry states (thanks to Andrea C. and Salk)
- Prevented Arkanis and Deder from following the player before the dialogue starts (thanks to Andrea C.)
- Prevented NPCs with the follow script from pushing the leader
- Added a chapter check to Lestor's information about the mines (thanks to Andrea C.)
- Changed the prices of Cursed Scroll of Ailment and Cursed Scroll of Stupidity to 300 gp (thanks to HunterZ)
- Restored Balduran's Log Book item category to allow selling it to gem merchants (thanks to HunterZ)
- Allowed books to be sold at select stores (Candlekeep Inn, Friendly Arm Inn, High Hedge, Feldepost Inn, Nashkel Store, Sorcerous Sundries, Ulgoth's Beard Store)
- Restored Emerson's unused lines after the events in the mines (thanks to Andrea C.)
- Changed the minimum strength requirement of The World's Edge to 14
- Corrected the script name of the cultist wizard in Ulgoth's Beard (thanks to Salk)
- Restored Shoal's kissing sound
- Fixed the entrance orientation in the farmlands (AR7500)
- Updated the Polish translation (thanks to Roberciiik)
BGT v1.21
Changes in this release
- Restored the original BG1:TotSC spawns
- Restored Semaj's final battle behavior (thanks to chuft)
- Fixed the double spawns in the ambush encounters (thanks to chuft)
- Added missing x86-64 binaries (thanks to Dunedan_)
- Fixed Standard Attack and Passive AI scripts (thanks to chuft)
- Restored Sarevok's death dialogue box message
- Restored a patrolling Watcher in Candlekeep
- Fixed closing the barracks door by the patrolling Watcher in Candlekeep
- Restored Beregost extended main day ambient (thanks to lynx)
- Restored Ragefast's colors and greeting line (thanks to Salk)
- Restored morale lines: Aldeth, Davaeorn, Greywolf, Husam, Krystin, Mulahey, Nimbul, Slythe, Volo
- Restored rare selection lines: Cadderly, Irlentree, Silke, Watcher
- Restored damage and dying sounds: Gellana, Hurgan, Surgeon
- Cleaned up invalid soundset strings: Gorion, Nikolai
- Amplified Tranzig's voice
- Fixed Cadderly's dying sound (thanks to Sam.)
BGT v1.20
Changes in this release
- Fixed bug where a typo in the 1.19 music fixes could prevent installation of the music pack (thanks to Salk and Lunareon)
- Typo fixes (thanks to Salk)
- Fixed systematic bug where NPCs leaving the party would often use the wrong dialogue or just not leave, especially when they were leaving due to reputation/alignment conflicts (thanks to Lunareon)
- Cloak of the Nymph could be sold for 40x its value due to a charge issue (thanks to Lunareon)
- Fixed bug with Candlekeep missing its patrolling guards (thanks to Skellytz)
- BGT was following Fixpack's lead in removing Zone of Sweet Air from Jaheira and Holy Smite from Viconia sue to class/alignment conflicts. However, Fixpack has since confirmed with the devs that these are intentional, and as such BGT now leaves them in place (as does Fixpack)