Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Alpha-Paradox is a fork of Space Station 14 focused on creating a more immersive experience through longer rounds and a focused design direction.
Website | Discord | Player Wiki | Dev Wiki
Alpha-Paradox has a Developer Wiki to provide guides and technical/design documentation.
Additionally, Space Wizards has its own docs site which has good documentation on Wizden content, the engine, and more. We also have lots of resources for new contributors to the project.
We are happy to accept contributions from anybody, feel free to join our discord if you are interested! We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Community Translations are always welcome! However to ensure a high quality of translations, small/individual translations are not currently being accepted on their own. If a translation effort does not already exist for your language and you wish to organize one, please create a Github Issue or send Jezithyr a message on Discord to request starting an official translation project.
For more information please read over Contributing.md or the how to contribute guide on the developer wiki.
These are just the most important points, Please read Legal.md for the specifics around licensing/attribution/copyright.
- Unless specified otherwise, all Source Code, inside any _AlphaParadox, AlphaParadox, or _APCore folders, fall under the terms specified in AP-LICENSE.txt with Exhibit B enforced and the Space Kobold Games CLA. All assets/content in those folders falls under CC-BY-SA 4.0 unless otherwise specified.
- Any content from SpaceWizards/SpaceStation14 without specified licensing of any code is licensed under MIT (LICENSE.txt). Any Space Wizards content licensed under CC-BY-SA 3.0 to Space Wizards Federation & Contributors.
- You may not apply secondary licenses to SpaceKobolds/AlphaParadox code/content (MPL Exhibit-B). If you wish to use our code/content with a secondary license while migrating away from GPL, please contact us and we may grant you a separate license. This is to make sure that Alpha-Paradox's code is available to be improved by the community and prevent fragmenting the community due to license conflicts.
- All code submitted by you where you hold the right to do so will be licensed under MPL 2.0 with Exhibit B to Space Kobold Games under the terms of the CLA, you still retain the rights and ownership of your contribution.
- Contributing sublicensed MPL code without Exhibit B is permitted and compatible but those files must be clearly marked.
- You are welcome to fork Alpha Paradox or use any of our content or code in your Space Station Fork, but please keep in mind our license and properly provide attribution. Make sure to keep any licensing/attribution headers or files intact, and if you are merging code/content from us, add the appropriate headers.
- You should disable or remove the CLA Github action found in .github/workflows/cla.yml (You can also modify it to be a simple attribution tracker or point it to your own CLA if you use one).
Wizden Discord | Wizden Forum | Steam | SS14 Website | Standalone Download