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Doings Stuff - maybe, just maybe it will be useful.
💭
Doings Stuff - maybe, just maybe it will be useful.

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@TheWizardsCode

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  1. A simple Unity script to make your l... A simple Unity script to make your lights flicker. Great for candles and torches.
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    using System.Collections.Generic;
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    using UnityEngine;
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    /// <summary>
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    /// This script is under CCO License (TL;DR do what you will with it ;-)
  2. A simple optimization trick in Unity... A simple optimization trick in Unity - disable/enable objects based on proximity to the player.
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    using UnityEngine;
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    using System.Collections;
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    using System.Collections.Generic;
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    using Sirenix.OdinInspector;
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    using System.Linq;
  3. Extension to CiDy that will allow yo... Extension to CiDy that will allow you to create a NavMesh to guide pedestrians around the city. Any NavMesh driven character can be used. I provide some basic open source pedestrian code (see https://www.patreon.com/posts/64257587 and https://youtu.be/nzzS40XHWA8) but it's not required. If you don't use my Character controller code you will need to make a couple of small changes to the scripts (see comments). Add CiDyPedestrians to a convenient object in your scene, setup a couple of parameters and click the "Build NavMesh" button.
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    /*
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    Extension to CiDy that will allow you to create a NavMesh to guide pedestrians around the city. 
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    Any NavMesh driven character can be used. I provide some basic open source pedestrian code 
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    (see https://www.patreon.com/posts/64257587 and https://youtu.be/nzzS40XHWA8) but it's not 
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    required. If you don't use my Character controller code you will need to make a couple of 
  4. linux-config linux-config Public

    My linux config, not likely of use to others and don't expect me to document it.

    Shell 2

  5. TheWizardsCode/DevLogger TheWizardsCode/DevLogger Public

    DevLogger is a Unity Plugin that helps you keep a DevLog while working on your project.

    C# 16 2

  6. TheWizardsCode/Terrains TheWizardsCode/Terrains Public

    Unity Heightmaps and Terrains

    C# 12 5