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Frédéric Delorme edited this page May 11, 2018
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This simple project attempts to provide some basics architecture and tools to build a very simple 2D pixelized game, based on Java language and API.
It will propose :
- standard Game loop with a constant FPS,
- traditional
update(float)
andrender(Graphics2D)
to manage all things in the game, -
GameObject
management, - lightweight "physics" computation to provide near realistic things,
- collision and constrained physic and rendering.
Using the standard Maven command to build and package, the default command to know is:
$> mvn clean install
This will build the full project into the target/
directory.
You can choose between 2 ways :
On the windows platform, you will be able to run a specific executable:
c:\> target\singleclassgame.exe
- Just go and visit : the github repository.
- and see the CONTRIBUTION.md file to get some advice on how to contribute to the war effort ;)
Have Fun !
McG.