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# Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstration | ||
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Due to the large number of GIFs on this page (though I've tried my best to compress and speed up these GIFs), loading may take a bit longer—**thank you for your patience**. | ||
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You can either view the [GitHub page](https://github.com/Skylark0924/Rofunc/blob/main/doc/source/lfd/RofuncRL/HOTU.md) or the precompiled [document](https://rofunc.readthedocs.io/en/latest/lfd/RofuncRL/HOTU.html). Please feel free to decide based on the loading speed. | ||
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## Kinematic Motion Retargeting | ||
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### Speed: 4x | ||
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<img src="../../../img/task_gif/UDH_Random_Motion.gif" width=25% /><img src="../../../img/task_gif/H1_Random_Motion.gif" width=25% /><img src="../../../img/task_gif/Walker_Random_Motion.gif" width=25% /><img src="../../../img/task_gif/Bruce_Random_Motion.gif" width=25% /> | ||
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<img src="../../../img/task_gif/UDH_wave.gif" width=25% /><img src="../../../img/task_gif/H1_wave.gif" width=25% /><img src="../../../img/task_gif/Walker_wave.gif" width=25% /><img src="../../../img/task_gif/Bruce_wave.gif" width=25% /> | ||
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## Perturb after Behavior Primitive Pre-training | ||
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### Speed: 1x | ||
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<img src="../../../img/task_gif/UDH_perturb.gif" width=50% /><img src="../../../img/task_gif/H1_perturb.gif" width=50% /><img src="../../../img/task_gif/NAVIAI_perturb.gif" width=50% /><img src="../../../img/task_gif/Bruce_perturb.gif" width=50% /> | ||
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<img src="../../../img/task_gif/UDH_perturb2.gif" width=100% /><img src="../../../img/task_gif/H1_perturb2.gif" width=100% /><img src="../../../img/task_gif/NAVIAI_perturb2.gif" width=100% /><img src="../../../img/task_gif/Bruce_perturb2.gif" width=100% /> | ||
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## Box Carrying Task (from random starting position to random target position with different box sizes) | ||
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### Speed: 4x | ||
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<img src="../../../img/task_gif/UDH_multi_motion.gif" width=100% /><img src="../../../img/task_gif/H1_multi_motion.gif" width=100% /><img src="../../../img/task_gif/NAVIAI_multi_motion.gif" width=100% /> | ||
# Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstration | ||
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This page is reconstructing (due to the video format), will be back soon after Christmas. |