How to access OverlayStaticMesh and OverlaySkeletalMesh in C++? #230
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Sixze
colorindarkness
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I cannot find anywhere these are declared in the code, Yet in child Blueprints it looks like they are declared in the parent class. Any pointers would be great! |
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Answered by
Sixze
Jan 25, 2023
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No, they are declared in |
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colorindarkness
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No, they are declared in
B_Als_Character
and are only used there, C++ or other bullprints do not interact with them in any way.