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Simplified Chinese translation for existed plugins. #802

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blueblur0730
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Detailed changes:

  • Minor edit in l4d2_stats to distinguish plural gramma and "Shot" phrases in the following assistor_string.

TODO:

  • l4d2_skill_detect may have translation sequence problem (char[] Melee(), char[] Headshot() etc..), but so far (personally think) it dose not lower the readability for players. could push it first and observe the outputs and feedbacks.

blueblur0730 and others added 4 commits August 13, 2024 13:42
Detailed changes:
 - Minor edit in l4d2_stats to distinguish plural gramma and "Shot" phrases in the following assistor_string.

 TODO:
 - l4d2_skill_detect may have translation sequence problem, but so far (personally think) it dose not lower the readability for players. could push it first and observe the outputs and feedbacks.
Syntax:
 - Replaced tag "Action" with "void" for all callbacks of event since there is no callback need to take action with event.
 - Explicitly specified handle types of "GlobalForward", "StringMap", "Event", "DataPack" using new object-oriented wrappers.
Translation:
 - Translation is now client-targeted.
@apples1949
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I guessed the result long ago.

@blueblur0730
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I guessed the result long ago.

no i just made the pr a chaos so i decided to rebase it and make a new pr

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2 participants