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Version 2.5
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KSP 1.0.4
ModActions compatibility
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SirDiazo committed Jun 25, 2015
1 parent b26b2ad commit d03c147
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Showing 9 changed files with 268 additions and 216 deletions.
Binary file modified RCSLandAid.v12.suo
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467 changes: 257 additions & 210 deletions RCSLandAid/RCSLandAid.cs

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8 changes: 4 additions & 4 deletions RCSLandAid/RCSLandAid.csproj
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Expand Up @@ -25,19 +25,19 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\..\1.0 Dev\GameData\Diazo\RCSLandAid\</OutputPath>
<OutputPath>..\..\..\..\1.0.4 Dev\GameData\Diazo\RCSLandAid\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\1.0 dev\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\..\..\..\1.0.4 Dev\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\1.0 dev\KSP_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>..\..\..\..\1.0.4 Dev\KSP_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand All @@ -47,7 +47,7 @@
<Reference Include="System.Xml" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\1.0 dev\KSP_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\..\..\..\1.0.4 Dev\KSP_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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5 changes: 3 additions & 2 deletions RCSLandAid/RCSLandAidModule.cs
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Expand Up @@ -16,11 +16,12 @@ public class RCSLandingAidModule : PartModule
Vector3 worldUp; //world up reference, SOI COM to vslRef origin
Vector3 moveHoriz; //horizontal movement, world coords
Vector3 moveHorizLocal; //horizontal movement, vessel local coords

public float engageHeight = 500;
public bool targetSelected = false;
public Vector3 targetLocation;
public int controlState = 0; //0 = off, 1 = zero vel, 2= hover over point;
[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = false)]
public bool isMasterModule = false;

public bool SASset = false;
Expand All @@ -40,7 +41,7 @@ public class RCSLandingAidModule : PartModule
public float aggresiveness = 1f;

//[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = false)]
//public bool useTip = true;
//public bool masterModule;

//[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = false)]
//public bool useRCS = false;
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4 changes: 4 additions & 0 deletions RCSLandAid/obj/Release/RCSLandAid.csproj.FileListAbsolute.txt
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Expand Up @@ -11,3 +11,7 @@ H:\0.90 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.dll
H:\0.90 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.pdb
H:\1.0 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.dll
H:\1.0 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.pdb
H:\1.0.2 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.dll
H:\1.0.2 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.pdb
H:\1.0.4 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.dll
H:\1.0.4 Dev\GameData\Diazo\RCSLandAid\RCSLandAid.pdb
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