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should varsNotReassigned also includes 'g' for WebGL ? #39
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actually the bug is that g is in the regpack extractor and overrides the contextual g, I suggest to use 'G' instead. I'll provide it in a PR |
Rules for 2016 mention that both 2D and 3D contexts should be in c, but the shim keeps the definition for
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PR #41 merged, thanks for the fix |
Reopened - to include a default value of "abcdg" for varsNotReassigned |
All set - PR merged and added |
cool :) thanks |
Reopening again - I didn't notice yesterday, but the first and second compression stages also need renaming |
Renamed in code generated by crusher (1st stage) and straight char class RegExp packer (2nd stage)
I can't use the CLI with WebGL, looks like the "g" gets overrided.
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