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Lay Down via Keybind #530
Lay Down via Keybind #530
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Upload it to YouTube or use https://8mb.video to compress it. |
Is any of this from CD? |
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com> Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
No |
I do have a minor remark to add: This can seriously affect combat gameplay. By default, bullets fly over downed bodies unless the shooter targets the downed with their cursor. This opens up new combat possibilities, such as dropping on the ground to avoid enemy fire, or building a line of people lying on the ground to defend against an attacker (such as nukies). It should seriously benefit defensive tactics while not giving much advantage to offensive because of how slow crawling is. |
laying down will be a big W for disposable turrets in nukies |
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com> Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com> Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Most issues were addressed now. |
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bug found:
laying down makes you immune to turrets
Like what, do they not target you or do their bullets shoot over you? |
their bullets shoot over because they cant |
Should be an easy enough fix, I'll look into it later |
That used to happen because NPCCombatSystem never updated GunComponent.Target before shooting, so theoretically you could make a turret waste all its ammo by placing a bed in front of it and laying down on it. I fixed it now. Same happened with syndicate guards and other hostile ranged NPCs. 8mb.video-Vy7-rb6Mu0va.mp4 |
just how ss13 gods intended, adding more to the combat, loving it. However a question |
Yes. Wouldn't be much of a keybind if it didn't. |
I'll be honest, in my sleep deprived state when this appeared on my phone(Still horrendously sleep deprived, I'm hoping I can get more than 4 hours of sleep tonight), I actually had a small panic attack when I saw the phrase, "Fixed shooting over bodies", and was like, "OH GOD NO, I NEEEDED THAT FOR LAMIA". I'm relieved you aren't removing it and are legitimately fixing an actual issue where NPCs can't target people on the ground. |
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Going to test this tonight but the sauce looks good; very interesting to see this.
* Einstein-Engines fix Simple-Station/Einstein-Engines#530 * Update BluespaceErrorRule.cs
This has some problems.
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Right, I agree with the first point, but there's only so much I can do without introducing fundamental changes to standing system. I can fix the second issue by disallowing jetpacking. |
These are pretty funny and fine imo. |
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…surfaces around you.
Did exactly that, seems to work. |
Description
Adds a way to lay down/crawl using a keybind (R by default) similarly to ss13. It has the same effects as falling down after slipping or buckling to a bed, except you don't drop items while doing so and can (very slowly) move around. This opens new gameplay and roleplay possibilities.
You can only toggle standing/laying once in 2.5 seconds (this cooldown is to prevent pro gamers from spamming it). It shows a small popup to everyone. If the attempt fails for whatever reason - being buckled, sleeping, stunned, or anything else - another popup is shown that's only visible to you.
It's been tested and made sure that the system works correctly with buckling, sleeping, being stunned, and shocked.
Media
18 mb recording won't fit on github:
https://cdn.discordapp.com/attachments/1255902264309321851/1260354667578261504/weeee-2024-07-10_00.57.23.mp4?ex=668f0441&is=668db2c1&hm=d338a3499bf47780a66b7ba96d5e8830d8cb4167064423b8983b2d0144b7aa88&
Changelog
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