Skip to content

Commit

Permalink
fix: out-of-bounds memory write
Browse files Browse the repository at this point in the history
  • Loading branch information
Silverlan committed Oct 11, 2024
1 parent d853a65 commit 916e9a4
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -471,7 +471,7 @@ bool ShaderGameWorldLightingPass::InitializeMaterialBuffer(prosper::IDescriptorS
return false;
descSet.SetBindingUniformBuffer(*settingsBuffer, bindingIdx);
mat.SetSettingsBuffer(*settingsBuffer);
return settingsBuffer->Write(0, matData);
return settingsBuffer->Write(0, matData.data.size(), matData.data.data());
}
void ShaderGameWorldLightingPass::InitializeMaterialData(const CMaterial &mat, const rendering::shader_material::ShaderMaterial &shaderMat, pragma::rendering::shader_material::ShaderMaterialData &inOutMatData) {}
bool ShaderGameWorldLightingPass::InitializeMaterialBuffer(prosper::IDescriptorSet &descSet, CMaterial &mat, const pragma::rendering::shader_material::ShaderMaterialData &matData)
Expand Down

0 comments on commit 916e9a4

Please sign in to comment.