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feat: increment cache version
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Silverlan committed Sep 17, 2023
1 parent f24da51 commit 6220062
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion core/shared/src/console/sh_convars.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ REGISTER_ENGINE_CONCOMMAND(
},
ConVarFlags::None, "Deletes all cache files.");
REGISTER_ENGINE_CONVAR(cache_version, udm::Type::String, "", ConVarFlags::Archive, "The engine version that the cache files are associated with. If this version doesn't match the current engine version, the cache will be cleared.");
REGISTER_ENGINE_CONVAR(cache_version_target, udm::Type::UInt32, "9", ConVarFlags::None, "If cache_version does not match this value, the cache files will be cleared and it will be set to it.");
REGISTER_ENGINE_CONVAR(cache_version_target, udm::Type::UInt32, "10", ConVarFlags::None, "If cache_version does not match this value, the cache files will be cleared and it will be set to it.");
REGISTER_ENGINE_CONVAR(debug_profiling_enabled, udm::Type::Boolean, "0", ConVarFlags::None, "Enables profiling timers.");
REGISTER_ENGINE_CONVAR(sh_mount_external_game_resources, udm::Type::Boolean, "1", ConVarFlags::Archive, "If set to 1, the game will attempt to load missing resources from external games.");
REGISTER_ENGINE_CONVAR(sh_lua_remote_debugging, udm::Type::UInt8, "0", ConVarFlags::Archive,
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