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Runeforge()/equippedruneforge() always return false because C_LegendaryCrafting.GetRuneforgePowerInfo always returns state=1 no matter equipped or not.
Please port my lua patch to track equipped legendaries.
Ovale/src/states/runeforge.ts
Line 61 in 10a6054
Runeforge()/equippedruneforge() always return false because C_LegendaryCrafting.GetRuneforgePowerInfo always returns state=1 no matter equipped or not.
Please port my lua patch to track equipped legendaries.
legendary.diff.txt
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