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Debuging his life.
💭
Debuging his life.

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  1. Tagged Tagged Public

    Tagged is a custom tag system for Unity designed around abstraction for flexibility and ease of use while keeping GameObjects/Components in mind with many other utilities.

    C# 1

  2. the-locator the-locator Public

    A service locator implementation for Unity with consideration for gameobjects, scenes and the global scope with support for multiple services of the same type.

    C# 1

  3. FireChat FireChat Public

    A chat app demo for Windows made for practice and example purposes using WPF and Firebase Realtime Database with FireSharp.

    C# 2

  4. Rapid-Localization Rapid-Localization Public

    A simple, efficient and lightweight localization tool for Unity applications.

    C# 1

  5. arduino-structs arduino-structs Public

    This is a small arduino "library" made of data structures for common IO components with common functionality for myself that I find extremely helpful.

    C 1

  6. HopeEngine HopeEngine Public

    A wrapper around RayLib used for a making particle simulation game.

    C# 1