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Star Wars Republic Commando Fix 2.2

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@leon-bckl leon-bckl released this 02 Oct 21:54
· 947 commits to master since this release
  • Disabled FpsLimit option in Multiplayer as it has no effect there because the engine sets its own limit
  • Fixed Battle Droids using clone weapons in first mission
  • Fixed crash that could happen when leaving MP and starting a campaign map or vice versa
  • Fixed UnrealEd crash when placing a FluidSurfaceInfo
  • Fixed UnrealEd crash when editing object properties (mostly happened with menu classes)