SSHCity is a game based on Godot Engine.
Folder | Content |
---|---|
assets |
All statical assets in game : png, mp3, *.import... |
Game |
The source code |
We are working with the Vincent Driessen's branching model (git flow) :
Folder | Content |
---|---|
master |
The current release, deployed |
develop |
The next release, all new features, will be deployed |
feature/* |
Work in progess |
hotfix/* |
For fixing bugs in the current release (should not happend) |
Learn more on git flow here.