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A decompilation and port of Sonic Advance 2 - a GameBoy Advance game written in C

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Sonic Advance 2

CI status Decompilation Progress Decompilation Matching Progress Contributors Discord

⚠️ This project is not completed and still under active development

This is a work in progress matching decompilation of Sonic Advance 2

It so far builds the following ROMs:

  • sa2.gba sha1: 7bcd6a07af7c894746fa28073fe0c0e34408022d (USA) (En,Ja,Fr,De,Es,It)
  • sa2_europe.gba sha1: b0f64bdca097f2de8f05ac4c8caea2b80c5faeb1 (Europe) (En,Ja,Fr,De,Es,It)
  • 🚧 sa2_japan.gba sha1: dffd0188fc78154b42b401398a224ae0713edf23 (Japan) (En,Ja,Fr,De,Es,It) (Work in Progress)

It can also build:

  • sa2.sdl make sdl (Linux/MacOS SDL 64bit port)
  • sa2.sdl_win32.exe make sdl_win32 (Windows SDL 32bit port)
  • 🚧 sa2.win32.exe make win32 (Win32 native port, not functional)

Current state

Setting up the repo

Please see follow these instructions

Community

Join us on discord to get started in helping out

Notes

  • The Kirby & The Amazing Mirror decompilation uses a very similar codebase, as it was written by the same dev team (Dimps)
  • https://decomp.me is a great resource for helping to create matching functions
  • ldscript.txt tells the linker the order which files should be linked
  • For more info, see the FAQs section of TMC

Credits