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Merge pull request #130 from DMagic1/dev
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Version 11rc4
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DMagic1 committed Apr 19, 2015
2 parents dcde2ce + 5a54898 commit 6c70c69
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Showing 9 changed files with 124 additions and 101 deletions.
2 changes: 1 addition & 1 deletion SCANassets/SCANsat.version
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
"MAJOR":1,
"MINOR":1,
"PATCH":1,
"BUILD":3
"BUILD":4
},
"KSP_VERSION":{
"MAJOR":0,
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6 changes: 3 additions & 3 deletions SCANmechjeb/Properties/AssemblyInfo.cs
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Expand Up @@ -32,9 +32,9 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.1.3.0")]
[assembly: AssemblyFileVersion("1.1.3.0")]
[assembly: AssemblyInformationalVersion ("v11rc3")]
[assembly: AssemblyVersion("1.1.4.0")]
[assembly: AssemblyFileVersion("1.1.4.0")]
[assembly: AssemblyInformationalVersion ("v11rc4")]

[assembly: KSPAssembly ("SCANmechjeb", 0, 1)]
[assembly: KSPAssemblyDependency ("SCANsat", 1, 1)]
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11 changes: 9 additions & 2 deletions SCANsat/CHANGELOG.txt
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@@ -1,4 +1,11 @@
Version 11.3 - 2014-4-18
Version 11.4 - 2015-4-18
------------------------

- Make slope and biome color selection persistent

- Update resource selection when syncing zoom map to big map

Version 11.3 - 2015-4-18
------------------------

- Color management options for slope maps
Expand All @@ -20,7 +27,7 @@ Version 11.3 - 2014-4-18
- Tweaks to Zoom Map synchronization
- Click the zoom scale indicator to refresh the zoom map and re-sync with the current settings of the big map

Version 11.2 - 2014-4-12
Version 11.2 - 2015-4-12
------------------------

- Fix a bug preventing maps from working in sandbox or science mode saves
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6 changes: 3 additions & 3 deletions SCANsat/Properties/AssemblyInfo.cs
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Expand Up @@ -14,9 +14,9 @@
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion ("1.1.3.0")]
[assembly: AssemblyFileVersion ("1.1.3.0")]
[assembly: AssemblyInformationalVersion ("v11rc3")]
[assembly: AssemblyVersion ("1.1.4.0")]
[assembly: AssemblyFileVersion ("1.1.4.0")]
[assembly: AssemblyInformationalVersion ("v11rc4")]

[assembly: KSPAssembly ("SCANsat", 1, 1)]

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11 changes: 0 additions & 11 deletions SCANsat/SCAN_Color_Config.cs
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Expand Up @@ -55,16 +55,6 @@ internal SCAN_Color_Config(string filepath, string node)

public override void OnDecodeFromConfigNode()
{
SCANUtil.SCANdebugLog("SCANsat Color Config Decode");
SCANUtil.SCANdebugLog("-------->Default Min Height Range => {0}", defaultMinHeightRange);
SCANUtil.SCANdebugLog("-------->Default Max Height Range => {0}", defaultMaxHeightRange);
SCANUtil.SCANdebugLog("-------->Default Palette => {0}", defaultPalette);
SCANUtil.SCANdebugLog("-------->Low Biome Color => {0}", lowBiomeColor);
SCANUtil.SCANdebugLog("-------->High Biome Color => {0}", highBiomeColor);
SCANUtil.SCANdebugLog("-------->Biome Transparency => {0}", biomeTransparency);
SCANUtil.SCANdebugLog("-------->Stock Biome => {0}", stockBiomeMap);
SCANUtil.SCANdebugLog("-------->Low Slope Color => {0}", bottomLowSlopeColor);
SCANUtil.SCANdebugLog("-------->High Slope Color => {0}", bottemHighSlopeColor);
SCANcontroller.setMasterTerrainNodes(SCANsat_Altimetry);
SCANcontroller.setMasterResourceNodes(SCANsat_Resources);
}
Expand All @@ -73,7 +63,6 @@ public override void OnEncodeToConfigNode()
{
SCANUtil.SCANlog("Saving SCANsat configuration file...");
SCANUtil.SCANlog("SCANcolors.cfg saved to ---> {0}", FilePath);
SCANUtil.SCANdebugLog("Saving Config Master Node");
SCANsat_Altimetry = SCANcontroller.EncodeTerrainConfigs;
SCANsat_Resources = SCANcontroller.EncodeResourceConfigs;

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6 changes: 3 additions & 3 deletions SCANsat/SCAN_Platform/Extensions/Colors/UnityEngine.Color_.cs
Original file line number Diff line number Diff line change
Expand Up @@ -170,9 +170,9 @@ public static string ToHex(this Color c) {
}

public static string ToRGBString(this Color c) {
return c.r.ToString("F3")
+ c.g.ToString("F3")
+ c.b.ToString("F3");
return c.r.ToString("F4") + ","
+ c.g.ToString("F4") + ","
+ c.b.ToString("F4");
}

public static Color FromHex(this Color c, string s) {
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11 changes: 5 additions & 6 deletions SCANsat/SCAN_UI/SCANcolorSelection.cs
Original file line number Diff line number Diff line change
Expand Up @@ -121,11 +121,16 @@ protected override void Start()
slopeColorPickerLow = new SCANuiColorPicker(SCANcontroller.controller.lowSlopeColorOne, SCANcontroller.controller.highSlopeColorOne, true);
slopeColorPickerHigh = new SCANuiColorPicker(SCANcontroller.controller.lowSlopeColorTwo, SCANcontroller.controller.highSlopeColorTwo, true);

slopeColorPickerLow.updateOldSwatches();
slopeColorPickerHigh.updateOldSwatches();

bTrans = SCANcontroller.controller.biomeTransparency;
biomeTransSlider = new SCANuiSlider(0, 80, bTrans, "Ter. Trans: ", "%", 0);

biomeColorPicker = new SCANuiColorPicker(SCANcontroller.controller.lowBiomeColor, SCANcontroller.controller.highBiomeColor, true);

biomeColorPicker.updateOldSwatches();

if (SCANconfigLoader.GlobalResource)
{
loadedResources = SCANcontroller.setLoadedResourceList();
Expand Down Expand Up @@ -532,16 +537,10 @@ private void windowTabs(int id)
if (GUILayout.Button("Slope"))
{
windowMode = 1;

//slopeColorPicker.updateOldSwatches();
}
if (GUILayout.Button("Biome"))
{
windowMode = 2;

fineControlMode = oldFineControl = false;

biomeColorPicker.updateOldSwatches();
}
if (SCANconfigLoader.GlobalResource)
{
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31 changes: 22 additions & 9 deletions SCANsat/SCAN_UI/SCANzoomWindow.cs
Original file line number Diff line number Diff line change
Expand Up @@ -113,21 +113,34 @@ public void setMapCenter(double lat, double lon, SCANmap big)
Visible = true;
bigmap = big;

SCANdata dat = SCANUtil.getData(bigmap.Body);
if (dat == null)
dat = new SCANdata(bigmap.Body);

data = dat;
b = data.Body;

spotmap.MapScale = 10;
spotmap.setBody(b);
SCANcontroller.controller.MechJebSelecting = false;
SCANcontroller.controller.MechJebSelectingActive = false;

if (bigmap.Projection == MapProjection.Polar)
spotmap.setProjection(MapProjection.Polar);
else
spotmap.setProjection(MapProjection.Rectangular);

if (bigmap.Body != b)
{
SCANdata dat = SCANUtil.getData(bigmap.Body);
if (dat == null)
dat = new SCANdata(bigmap.Body);

data = dat;
b = data.Body;

spotmap.setBody(b);
}

if (SCANconfigLoader.GlobalResource)
{
spotmap.Resource = bigmap.Resource;
spotmap.Resource.CurrentBodyConfig(b.name);
}

spotmap.MapScale = 10;

spotmap.centerAround(lon, lat);
spotmap.resetMap(bigmap.MType, false);
}
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141 changes: 78 additions & 63 deletions SCANsat/SCANcontroller.cs
Original file line number Diff line number Diff line change
Expand Up @@ -110,18 +110,14 @@ public static SCANcontroller controller
public bool useStockBiomes = false;
[KSPField(isPersistant = true)]
public float biomeTransparency = 40;
[KSPField(isPersistant = true)]

/* Biome and slope colors can't be serialized properly as a KSP Field */
public Color lowBiomeColor = palette.xkcd_CamoGreen;
[KSPField(isPersistant = true)]
public Color highBiomeColor = palette.xkcd_Marigold;
[KSPField(isPersistant = true)]
public Color lowSlopeColorOne = palette.xkcd_PukeGreen;
[KSPField(isPersistant = true)]
public Color highSlopeColorOne = palette.xkcd_Yellow;
[KSPField(isPersistant = true)]
public Color lowSlopeColorTwo = palette.xkcd_PukeGreen;
[KSPField(isPersistant = true)]
public Color highSlopeColorTwo = palette.xkcd_Yellow;
public Color lowSlopeColorTwo = palette.xkcd_Yellow;
public Color highSlopeColorTwo = palette.xkcd_OrangeRed;

/* Available resources for overlays; loaded from SCANsat configs; only loaded once */
private static Dictionary<string, SCANresourceGlobal> masterResourceNodes = new Dictionary<string,SCANresourceGlobal>();
Expand Down Expand Up @@ -524,6 +520,21 @@ public SCANwaypoint MechJebTarget

public override void OnLoad(ConfigNode node)
{
try
{
lowBiomeColor = ConfigNode.ParseColor(node.GetValue("lowBiomeColor"));
highBiomeColor = ConfigNode.ParseColor(node.GetValue("highBiomeColor"));
lowSlopeColorOne = ConfigNode.ParseColor(node.GetValue("lowSlopeColorOne"));
highSlopeColorOne = ConfigNode.ParseColor(node.GetValue("highSlopeColorOne"));
lowSlopeColorTwo = ConfigNode.ParseColor(node.GetValue("lowSlopeColorTwo"));
highSlopeColorTwo = ConfigNode.ParseColor(node.GetValue("highSlopeColorTwo"));
}
catch (Exception e)
{
SCANUtil.SCANlog("Error While Loading SCANsat Colors: {0}", e);
}


ConfigNode node_vessels = node.GetNode("Scanners");
if (node_vessels != null)
{
Expand Down Expand Up @@ -675,70 +686,74 @@ public override void OnLoad(ConfigNode node)

public override void OnSave(ConfigNode node)
{
if (HighLogic.LoadedScene != GameScenes.EDITOR)
node.AddValue("lowBiomeColor", ConfigNode.WriteColor(lowBiomeColor));
node.AddValue("highBiomeColor", ConfigNode.WriteColor(highBiomeColor));
node.AddValue("lowSlopeColorOne", ConfigNode.WriteColor(lowSlopeColorOne));
node.AddValue("highSlopeColorOne", ConfigNode.WriteColor(highSlopeColorOne));
node.AddValue("lowSlopeColorTwo", ConfigNode.WriteColor(lowSlopeColorTwo));
node.AddValue("highSlopeColorTwo", ConfigNode.WriteColor(highSlopeColorTwo));

ConfigNode node_vessels = new ConfigNode("Scanners");
foreach (Guid id in knownVessels.Keys)
{
ConfigNode node_vessels = new ConfigNode("Scanners");
foreach (Guid id in knownVessels.Keys)
ConfigNode node_vessel = new ConfigNode("Vessel");
node_vessel.AddValue("guid", id.ToString());
if (knownVessels[id].vessel != null) node_vessel.AddValue("name", knownVessels[id].vessel.vesselName); // not read
foreach (SCANsensor sensor in knownVessels[id].sensors.Values)
{
ConfigNode node_vessel = new ConfigNode("Vessel");
node_vessel.AddValue("guid", id.ToString());
if (knownVessels[id].vessel != null) node_vessel.AddValue("name", knownVessels[id].vessel.vesselName); // not read
foreach (SCANsensor sensor in knownVessels[id].sensors.Values)
{
ConfigNode node_sensor = new ConfigNode("Sensor");
node_sensor.AddValue("type", (int)sensor.sensor);
node_sensor.AddValue("fov", sensor.fov);
node_sensor.AddValue("min_alt", sensor.min_alt);
node_sensor.AddValue("max_alt", sensor.max_alt);
node_sensor.AddValue("best_alt", sensor.best_alt);
node_vessel.AddNode(node_sensor);
}
node_vessels.AddNode(node_vessel);
ConfigNode node_sensor = new ConfigNode("Sensor");
node_sensor.AddValue("type", (int)sensor.sensor);
node_sensor.AddValue("fov", sensor.fov);
node_sensor.AddValue("min_alt", sensor.min_alt);
node_sensor.AddValue("max_alt", sensor.max_alt);
node_sensor.AddValue("best_alt", sensor.best_alt);
node_vessel.AddNode(node_sensor);
}
node.AddNode(node_vessels);
if (body_data != null)
node_vessels.AddNode(node_vessel);
}
node.AddNode(node_vessels);
if (body_data != null)
{
ConfigNode node_progress = new ConfigNode("Progress");
foreach (string body_name in body_data.Keys)
{
ConfigNode node_progress = new ConfigNode("Progress");
foreach (string body_name in body_data.Keys)
{
ConfigNode node_body = new ConfigNode("Body");
SCANdata body_scan = body_data[body_name];
node_body.AddValue("Name", body_name);
node_body.AddValue("Disabled", body_scan.Disabled);
node_body.AddValue("MinHeightRange", body_scan.TerrainConfig.MinTerrain);
node_body.AddValue("MaxHeightRange", body_scan.TerrainConfig.MaxTerrain);
if (body_scan.TerrainConfig.ClampTerrain != null)
node_body.AddValue("ClampHeight", body_scan.TerrainConfig.ClampTerrain);
node_body.AddValue("PaletteName", body_scan.TerrainConfig.ColorPal.name);
node_body.AddValue("PaletteSize", body_scan.TerrainConfig.PalSize);
node_body.AddValue("PaletteReverse", body_scan.TerrainConfig.PalRev);
node_body.AddValue("PaletteDiscrete", body_scan.TerrainConfig.PalDis);
node_body.AddValue("Map", body_scan.integerSerialize());
node_progress.AddNode(node_body);
}
node.AddNode(node_progress);
ConfigNode node_body = new ConfigNode("Body");
SCANdata body_scan = body_data[body_name];
node_body.AddValue("Name", body_name);
node_body.AddValue("Disabled", body_scan.Disabled);
node_body.AddValue("MinHeightRange", body_scan.TerrainConfig.MinTerrain);
node_body.AddValue("MaxHeightRange", body_scan.TerrainConfig.MaxTerrain);
if (body_scan.TerrainConfig.ClampTerrain != null)
node_body.AddValue("ClampHeight", body_scan.TerrainConfig.ClampTerrain);
node_body.AddValue("PaletteName", body_scan.TerrainConfig.ColorPal.name);
node_body.AddValue("PaletteSize", body_scan.TerrainConfig.PalSize);
node_body.AddValue("PaletteReverse", body_scan.TerrainConfig.PalRev);
node_body.AddValue("PaletteDiscrete", body_scan.TerrainConfig.PalDis);
node_body.AddValue("Map", body_scan.integerSerialize());
node_progress.AddNode(node_body);
}
if (resourceTypes.Count > 0 && masterResourceNodes.Count > 0)
node.AddNode(node_progress);
}
if (resourceTypes.Count > 0 && masterResourceNodes.Count > 0)
{
ConfigNode node_resources = new ConfigNode("SCANResources");
foreach (SCANresourceGlobal r in masterResourceNodes.Values)
{
ConfigNode node_resources = new ConfigNode("SCANResources");
foreach (SCANresourceGlobal r in masterResourceNodes.Values)
if (r != null)
{
if (r != null)
{
SCANUtil.SCANdebugLog("Saving Resource: {0}", r.Name);
ConfigNode node_resource_type = new ConfigNode("ResourceType");
node_resource_type.AddValue("Resource", r.Name);
node_resource_type.AddValue("MinColor", ConfigNode.WriteColor(r.MinColor));
node_resource_type.AddValue("MaxColor", ConfigNode.WriteColor(r.MaxColor));
node_resource_type.AddValue("Transparency", r.Transparency);

string rMinMax = saveResources(r);
node_resource_type.AddValue("MinMaxValues", rMinMax);
node_resources.AddNode(node_resource_type);
}
SCANUtil.SCANdebugLog("Saving Resource: {0}", r.Name);
ConfigNode node_resource_type = new ConfigNode("ResourceType");
node_resource_type.AddValue("Resource", r.Name);
node_resource_type.AddValue("MinColor", ConfigNode.WriteColor(r.MinColor));
node_resource_type.AddValue("MaxColor", ConfigNode.WriteColor(r.MaxColor));
node_resource_type.AddValue("Transparency", r.Transparency);

string rMinMax = saveResources(r);
node_resource_type.AddValue("MinMaxValues", rMinMax);
node_resources.AddNode(node_resource_type);
}
node.AddNode(node_resources);
}
node.AddNode(node_resources);
}
}

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