Initial Implementation of SSBU PlayReport usage! #638
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Currently, this has as many game modes as I could find to implement, along with a list of all the characters in the game and their code ID.
Possible upcoming plan could be to find all the "Anniversary"/Achievement IDs and what they mean to properly say what achievement was unlocked in the Discord Activity.
To not hit the 128 character limit, I have it where:
If there are 4 players or less, it outputs all character names, which player number it was, and the top 3 get a medal showing their rank. If there are 5 or more players, it outputs how many players were in battle, then the top 3 players are outputted with the character name, their player number, and their rank-medal.