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//! A basic input + output stream example, copying the mic input stream to the default output stream | ||
extern crate coreaudio; | ||
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use std::collections::VecDeque; | ||
use std::mem; | ||
use std::ptr::null; | ||
use std::sync::{Arc, Mutex}; | ||
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use coreaudio::audio_unit::audio_format::LinearPcmFlags; | ||
use coreaudio::audio_unit::render_callback::{self, data}; | ||
use coreaudio::audio_unit::{AudioUnit, Element, SampleFormat, Scope, StreamFormat}; | ||
use coreaudio::sys::*; | ||
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type S = f32; | ||
const SAMPLE_FORMAT: SampleFormat = SampleFormat::F32; | ||
const BASE_FLAGS: LinearPcmFlags = LinearPcmFlags::IS_FLOAT; | ||
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// type S = i16; | ||
// const SAMPLE_FORMAT: SampleFormat = SampleFormat::I16; | ||
// const BASE_FLAGS: LinearPcmFlags = LinearPcmFlags::IS_SIGNED_INTEGER; | ||
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fn main() -> Result<(), coreaudio::Error> { | ||
let mut input_audio_unit = audio_unit_from_device(default_input_device().unwrap(), true)?; | ||
let mut output_audio_unit = audio_unit_from_device(default_output_device().unwrap(), false)?; | ||
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// TODO | ||
// - input 1/2 channels float/signed-integer, output 1/2 channels float / signed integer | ||
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let in_stream_format = StreamFormat { | ||
sample_rate: 44100.0, | ||
sample_format: SAMPLE_FORMAT, | ||
flags: BASE_FLAGS | LinearPcmFlags::IS_PACKED | LinearPcmFlags::IS_NON_INTERLEAVED, | ||
channels_per_frame: 1, | ||
}; | ||
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let out_stream_format = StreamFormat { | ||
sample_rate: 44100.0, | ||
sample_format: SAMPLE_FORMAT, | ||
flags: BASE_FLAGS | LinearPcmFlags::IS_PACKED | LinearPcmFlags::IS_NON_INTERLEAVED, | ||
channels_per_frame: 2, | ||
}; | ||
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println!("input={:#?}", &in_stream_format); | ||
println!("output={:#?}", &out_stream_format); | ||
println!("input_asbd={:#?}", &in_stream_format.to_asbd()); | ||
println!("output_asbd={:#?}", &out_stream_format.to_asbd()); | ||
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let id = kAudioUnitProperty_StreamFormat; | ||
let asbd = in_stream_format.to_asbd(); | ||
input_audio_unit.set_property(id, Scope::Output, Element::Input, Some(&asbd))?; | ||
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let asbd = out_stream_format.to_asbd(); | ||
output_audio_unit.set_property(id, Scope::Input, Element::Output, Some(&asbd))?; | ||
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let buffer_left = Arc::new(Mutex::new(VecDeque::<S>::new())); | ||
let producer_left = buffer_left.clone(); | ||
let consumer_left = buffer_left.clone(); | ||
let buffer_right = Arc::new(Mutex::new(VecDeque::<S>::new())); | ||
let producer_right = buffer_right.clone(); | ||
let consumer_right = buffer_right.clone(); | ||
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// seed roughly 1 second of data to create a delay in the feedback loop for easier testing | ||
for buffer in vec![buffer_left, buffer_right] { | ||
let mut buffer = buffer.lock().unwrap(); | ||
for _ in 0..(out_stream_format.sample_rate as i32) { | ||
buffer.push_back(0 as S); | ||
} | ||
} | ||
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type Args = render_callback::Args<data::NonInterleaved<S>>; | ||
input_audio_unit.set_input_callback(move |args| { | ||
let Args { | ||
num_frames, | ||
mut data, | ||
.. | ||
} = args; | ||
let buffer_left = producer_left.lock().unwrap(); | ||
let buffer_right = producer_right.lock().unwrap(); | ||
let mut buffers = vec![buffer_left, buffer_right]; | ||
for i in 0..num_frames { | ||
for (ch, channel) in data.channels_mut().enumerate() { | ||
let value: S = channel[i]; | ||
buffers[ch].push_back(value); | ||
} | ||
} | ||
Ok(()) | ||
})?; | ||
input_audio_unit.start()?; | ||
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output_audio_unit.set_render_callback(move |args: Args| { | ||
let Args { | ||
num_frames, | ||
mut data, | ||
.. | ||
} = args; | ||
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let buffer_left = consumer_left.lock().unwrap(); | ||
let buffer_right = consumer_right.lock().unwrap(); | ||
let mut buffers = vec![buffer_left, buffer_right]; | ||
for i in 0..num_frames { | ||
// Default other channels to copy value from first channel as a fallback | ||
let zero: S = 0 as S; | ||
let f: S = *buffers[0].front().unwrap_or(&zero); | ||
for (ch, channel) in data.channels_mut().enumerate() { | ||
let sample: S = buffers[ch].pop_front().unwrap_or(f); | ||
channel[i] = sample; | ||
} | ||
} | ||
Ok(()) | ||
})?; | ||
output_audio_unit.start()?; | ||
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std::thread::sleep(std::time::Duration::from_millis(100000)); | ||
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Ok(()) | ||
} | ||
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/// Copied from cpal | ||
pub fn default_input_device() -> Option<AudioDeviceID> { | ||
let property_address = AudioObjectPropertyAddress { | ||
mSelector: kAudioHardwarePropertyDefaultInputDevice, | ||
mScope: kAudioObjectPropertyScopeGlobal, | ||
mElement: kAudioObjectPropertyElementMaster, | ||
}; | ||
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let audio_device_id: AudioDeviceID = 0; | ||
let data_size = mem::size_of::<AudioDeviceID>(); | ||
let status = unsafe { | ||
AudioObjectGetPropertyData( | ||
kAudioObjectSystemObject, | ||
&property_address as *const _, | ||
0, | ||
null(), | ||
&data_size as *const _ as *mut _, | ||
&audio_device_id as *const _ as *mut _, | ||
) | ||
}; | ||
if status != kAudioHardwareNoError as i32 { | ||
return None; | ||
} | ||
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Some(audio_device_id) | ||
} | ||
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/// Copied from cpal | ||
pub fn default_output_device() -> Option<AudioDeviceID> { | ||
let property_address = AudioObjectPropertyAddress { | ||
mSelector: kAudioHardwarePropertyDefaultOutputDevice, | ||
mScope: kAudioObjectPropertyScopeGlobal, | ||
mElement: kAudioObjectPropertyElementMaster, | ||
}; | ||
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let audio_device_id: AudioDeviceID = 0; | ||
let data_size = mem::size_of::<AudioDeviceID>(); | ||
let status = unsafe { | ||
AudioObjectGetPropertyData( | ||
kAudioObjectSystemObject, | ||
&property_address as *const _, | ||
0, | ||
null(), | ||
&data_size as *const _ as *mut _, | ||
&audio_device_id as *const _ as *mut _, | ||
) | ||
}; | ||
if status != kAudioHardwareNoError as i32 { | ||
return None; | ||
} | ||
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Some(audio_device_id) | ||
} | ||
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/// Copied from cpal | ||
fn audio_unit_from_device( | ||
device_id: AudioDeviceID, | ||
input: bool, | ||
) -> Result<AudioUnit, coreaudio::Error> { | ||
let mut audio_unit = AudioUnit::new(coreaudio::audio_unit::IOType::HalOutput)?; | ||
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if input { | ||
// Enable input processing. | ||
let enable_input = 1u32; | ||
audio_unit.set_property( | ||
kAudioOutputUnitProperty_EnableIO, | ||
Scope::Input, | ||
Element::Input, | ||
Some(&enable_input), | ||
)?; | ||
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// Disable output processing. | ||
let disable_output = 0u32; | ||
audio_unit.set_property( | ||
kAudioOutputUnitProperty_EnableIO, | ||
Scope::Output, | ||
Element::Output, | ||
Some(&disable_output), | ||
)?; | ||
} | ||
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audio_unit.set_property( | ||
kAudioOutputUnitProperty_CurrentDevice, | ||
Scope::Global, | ||
Element::Output, | ||
Some(&device_id), | ||
)?; | ||
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Ok(audio_unit) | ||
} |
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