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No structures rendered (floors, walls, etc) - OSX Sierra #37
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Does the outputlog.txt say anything?
You'll have to find out where it goes on OSX
…On 01-Jan-2017 2:32 AM, "Ian G" ***@***.***> wrote:
Hello! I'm new to using Armok Vision so I may be doing something wrong but:
When I load up my game I have a giant gaping hole where everything should
be! I see my dwarves and other bits floating in it but otherwise it is
empty.
Thanks so much for your time!
[image:
item-0_and_item-0_and_item-0_and_item-0_and_item-0_and_item-0_and_appletimemachineextra_and_applebluetoothextra_and_airportextra_and_displaysextra_and_batteryextra_and_appletextinputextra]
<https://cloud.githubusercontent.com/assets/89718/21579238/8ae4b308-cf72-11e6-83f6-f50ba77ad0c8.png>
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For future reference on OSX it is I had a few occurances of this happen with various
For context, apparently when one runs an unsigned app from outside of the Applications folder Sierra's Gatekeeper actually runs it from a randomized location within Moving the app into the Applications folder resolves this behavior but I'm unclear as to why it was happening and only to specific files, files I verified were at the requested location. OSX |
This happens to me as well. Could it be a bug in an old Unity version? Moreover, switching to FPS view when this is happening causes me to fall through the world, even from a high elevation, even though I should contact the surface at some point. |
Hello! I'm new to using Armok Vision so I may be doing something wrong but:
When I load up my game I have a giant gaping hole where everything should be! I see my dwarves and other bits floating in it but otherwise it is empty.
Thanks so much for your time!
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