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David Lee
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Jul 28, 2023
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,4 @@ | ||
ADD_SCENE(evil_portal, start, Start) | ||
ADD_SCENE(evil_portal, console_output, ConsoleOutput) | ||
ADD_SCENE(evil_portal, rename, Rename) | ||
ADD_SCENE(evil_portal, select_html, SelectHtml) |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,62 @@ | ||
#include "../evil_portal_app_i.h" | ||
#include "../helpers/evil_portal_storage.h" | ||
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void evil_portal_show_loading_popup(Evil_PortalApp* app, bool show) { | ||
TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME); | ||
ViewStack* view_stack = app->view_stack; | ||
Loading* loading = app->loading; | ||
if(show) { | ||
// Raise timer priority so that animations can play | ||
vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1); | ||
view_stack_add_view(view_stack, loading_get_view(loading)); | ||
} else { | ||
view_stack_remove_view(view_stack, loading_get_view(loading)); | ||
// Restore default timer priority | ||
vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY); | ||
} | ||
} | ||
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void evil_portal_scene_select_html_on_enter(void *context) { | ||
Evil_PortalApp *app = context; | ||
DialogsFileBrowserOptions browser_options; | ||
evil_portal_create_html_folder_if_not_exists(); | ||
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dialog_file_browser_set_basic_options(&browser_options, HTML_EXTENSION, &I_evil_portal_10px); | ||
browser_options.base_path = HTML_FOLDER; | ||
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FuriString* path; | ||
path = furi_string_alloc(); | ||
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furi_string_set(path, HTML_FOLDER); | ||
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bool success = dialog_file_browser_show( | ||
app->dialogs, app->file_path, path, &browser_options); | ||
furi_string_free(path); | ||
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if(success) { | ||
//Replace HTML File | ||
evil_portal_show_loading_popup(app, true); | ||
evil_portal_replace_index_html(app->file_path); | ||
evil_portal_show_loading_popup(app, false); | ||
} | ||
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if(success) { | ||
scene_manager_search_and_switch_to_previous_scene( | ||
app->scene_manager, Evil_PortalSceneStart); | ||
} else { | ||
scene_manager_previous_scene(app->scene_manager); | ||
} | ||
} | ||
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bool evil_portal_scene_select_html_on_event(void *context, SceneManagerEvent event) { | ||
UNUSED(context); | ||
UNUSED(event); | ||
bool consumed = true; | ||
return consumed; | ||
} | ||
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void evil_portal_scene_select_html_on_exit(void *context) { | ||
UNUSED(context); | ||
} |
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