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Yasantha Niroshan edited this page Dec 14, 2024
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mindmap
root)Applications(
id1(Web-based Applications)
id2(3D Emulators)
id3(Three.js)
id4["Pros: Lightweight, works in all browsers
Cons: Limited to simpler 3D visuals."]
id5(Babylon.js)
id6["Pros: Powerful 3D rendering, supports complex models
Cons: Larger payload and higher resource consumption."]
id7(Physics Engines)
id8(Ammo.js)
id9["Pros: High-performance physics engine for simulations
Cons: Not as feature-rich as PhysX."]
id10(PyBullet)
id11["Pros: Strong open-source physics engine for robotics
Cons: Less optimized for high-end graphics."]
id12(Code Editors)
id13(Skulpt)
id14["Pros: Python-to-JavaScript, runs in a browser
Cons: Slower execution than native Python."]
id15(Brython)
id16["Pros: Runs Python directly in the browser
Cons: Limited Python library support."]
id17(Pyodide)
id18["Pros: Python runtime in the browser, compatible with many libraries
Cons: Slower than native Python."]
id19(UI Libraries)
id20(HTML/CSS)
id21["Pros: Widely supported, flexible
Cons: Limited in functionality compared to more complex UI systems."]
id22(React)
id23["Pros: Powerful UI framework, reusable components
Cons: Requires learning curve."]
id24(PC-based Applications)
id25(3D Emulators)
id26(Unity3D)
id27["Pros: Full-fledged game engine, great for 3D simulations
Cons: Requires installation and more system resources."]
id28(Unreal Engine)
id29["Pros: High-fidelity graphics, real-time physics
Cons: Requires strong hardware, steep learning curve."]
id30(Physics Engines)
id31(PhysX)
id32["Pros: Industry-standard physics engine for AAA games
Cons: Heavy on system resources."]
id33(PyBullet)
id34["Pros: Strong open-source physics engine for robotics
Cons: Less optimized for high-end graphics."]
id35(Code Editors)
id38(PyCharm)
id39["Pros: Feature-rich, supports Python natively
Cons: Heavier on system resources."]
id40(VSCode)
id41["Pros: Lightweight, extensible
Cons: Requires configuration for some advanced features."]
id42(UI Libraries)
id43(Unity UI Toolkit)
id44["Pros: Built specifically for Unity, powerful
Cons: Unity-specific, not cross-platform."]
id45(Qt)
id46["Pros: Cross-platform, good for desktop UIs
Cons: Learning curve, more suited to desktop applications."]
id47(Simulation-based Applications)
id48(3D Emulators)
id49(Gazebo)
id50["Pros: High fidelity in robotic simulations, open-source
Cons: Requires ROS for integration."]
id51(Physics Engines)
id52(Gazebo)
id53["Pros: High fidelity in robotic simulations, open-source
Cons: Requires ROS for integration."]
id54(Code Editors)
id55(ROS)
id56["Pros: Used widely in robotics, supports Python integration
Cons: Steep learning curve."]
id57(UI Libraries)
id58(Unity UI Toolkit)
id59["Pros: Built specifically for Unity, powerful
Cons: Unity-specific, not cross-platform."]
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3D Emulator: Three.js
- Pros: Lightweight, works in all browsers.
- Cons: Limited to simpler 3D visuals.
-
Code Editor: Skulpt
- Pros: Python-to-JavaScript translation enables Python programming in the browser.
- Cons: Slower execution than native Python.
-
UI Library: HTML/CSS
- Pros: Widely supported, flexible, and beginner-friendly.
- Cons: Limited in functionality compared to advanced UI systems.
-
3D Emulator: PyBullet
- Pros: Open-source physics engine, strong for robotics simulations.
- Cons: Less optimized for high-end graphics.
-
Code Editor and UI Library: Qt
- Pros: Cross-platform, robust for desktop applications.
- Cons: Steeper learning curve and tailored more to desktop environments.