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Added mesh detection and lidar sensor scanning #1

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Jakub-Krakowiak
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  1. implemented gazebo system (server) plugin interface - Configure, PreUpdate and PostUpdate functions
  2. connected RGL using FetchContent
  3. added mesh detection from gazebo internals (both primitive and external meshes)
  4. added the meshes to rgl scene
  5. implemented rgl lidar entity in gazebo
  6. pose updates from gazebo to rgl for both lidar and other entities
  7. rgl ray tracing and hits visible in the terminal

@Jakub-Krakowiak Jakub-Krakowiak self-assigned this Aug 2, 2022
@prybicki prybicki deleted the export-meshes-to-rgl branch March 22, 2023 11:47
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