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2.1.1.10 Release

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@nsgundy nsgundy released this 19 Apr 22:36
· 3 commits to 2.1 since this release

Changelog

2.1.1

  • Support for updated CBA keybinding API (introduced with CBA 1.20 RC6)
  • Prevent TAD from being accessible when using a parachute
  • Added 500m zoom-level to small TAD
  • Fixed player's camera breaking when exiting UAV full screen view while in a vehicle
  • Fixed control of new target designator turrets (introduced with marksman DLC) from the Tablet's UAV screen
  • Immediately terminate UAV cameras if UAV is distroyed
  • Added own helmet cam back into the list of accessible helmet cams (to reduce confusion)
  • Sorted helmet cams by group ID
  • Made area around the map gray instead of black to increas readability of off-map markers / units
  • Made TAD map tools follow mouse cursor instead of map center. This also allows for measuring distances to off-map destinations.
  • Discrepancies between cTab client and server versions will now be reported to RPT on both client and server via CBA versioning
  • Available UAVs / helmet cams are now automatically refreshed on tablet whenever the lists have changed (lists are updated every 30 seconds), eliminating the need to switch modes or close and reopen the tablet for the display to refresh
  • Added UAV type to list of available UAVs to help with orientation
  • Re-Categorized helmet cam item to show up as face-wear (goggles) in Arsenal. Note: It can still be moved anywhere else in the inventory without losing its capability
  • Fixed keybinds not working in Zeus and causing RPT errors after update to CBA 1.20 RC6