⚠ Archived due to Godot implementing tag system (GH-75047).
Didn't like the Godot project manager and didn't feel like modifying Godot code. This is a personal project. If you manage to get something out of it - that's great.
- assign/remove a category for a simple filtering
- favourite projects to shown before other projects
- create a project from a template
- rename and remove a project
- dark mode by default
- options menu
- go to project directory right-click option
- multi directory support
Copy the config_template.json
and paste as config.json
.
Key | Expected value | Example |
---|---|---|
godotLocation |
Path to the Godot binary. | "godotLocation": "D:\\SteamLibrary\\steamapps\\common\\Godot Engine\\godot.windows.opt.tools.64.exe" |
projectsDir |
Path to where the Godot projects are located. | "projectsDir": "D:\\programming\\Godot" |
saveProjectsDir |
Path to where to save the generated projects.json. This will be accesed and written to frequently. | "saveProjectsDir": "D:\\programming\\Godot-better-project-manager\\projects.json" |
colorPresets |
Array of color presets. They will be chosen in a sequence for category tag coloring. By default, modified Sweetie 16 palette is used. | "colorPresets":[ "#5d275d", "#b13e53", "#ef7d57", "#ffcd75", "#a7f070", "#38b764", "#257179", "#29366f", "#3b5dc9", "#41a6f6", "#73eff7", "#94b0c2", "#566c86", "#333c57"] |
- Python 3.9
Install the required packages via:
pip install -r requirements.txt
- Feather - MIT