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Issues: Revolutionary-Games/Thrive
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Art Gallery music background is too big when opened in full screen
bug
easy
gui
#5463
opened Sep 5, 2024 by
TheESN
Make ChemicalEquation be able to line wrap if it is too wide
bug
C#
gui
intermediate
programming
stage:microbe
#5457
opened Sep 4, 2024 by
hhyyrylainen
Input system needs a way for more specific inputs to block input from going to more general
C#
difficult
programming
#5455
opened Sep 3, 2024 by
hhyyrylainen
We probably need a loading screen for visual object shader precompile step
C#
difficult
programming
stage:microbe
#5453
opened Sep 3, 2024 by
hhyyrylainen
Add a toggle button to the evolutionary tree to hide extinct species
C#
easy
programming
stage:microbe
#5437
opened Aug 31, 2024 by
hhyyrylainen
Add the miche tree to the editor somewhere for the player to inspect
C#
gui
intermediate
programming
stage:microbe
#5436
opened Aug 31, 2024 by
hhyyrylainen
Add a tutorial for getting the nucleus and binding agents for advancing in the game
C#
easy
programming
stage:microbe
#5428
opened Aug 29, 2024 by
hhyyrylainen
Improve species generation for microbe benchmark (or at least find a better seed)
C#
intermediate
programming
stage:microbe
#5424
opened Aug 28, 2024 by
hhyyrylainen
Add documentation on which auto-evo steps mess with the miche tree and are not re-usable
C#
easy
programming
stage:microbe
#5406
opened Aug 26, 2024 by
hhyyrylainen
Auto-evo prediction population is now quite rarely very accurate now
bug
C#
difficult
programming
stage:microbe
#5405
opened Aug 26, 2024 by
hhyyrylainen
Make chunk visuals load through the VisualResourceIdentifier instead of exact paths
C#
intermediate
programming
stage:microbe
#5402
opened Aug 25, 2024 by
hhyyrylainen
Remove Protoplasm Organelle on Next Save Compatibility Break
easy
programming
stage:microbe
#5400
opened Aug 24, 2024 by
GameDungeon
Check on startup that no organelle has cost less than 20 for AddOrganelleAnyWhere strategy.
C#
easy
programming
stage:microbe
#5380
opened Aug 21, 2024 by
hhyyrylainen
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