- Roblox-ts
- Flamework
- Roact
- Rodux
Terminology:
- 'Fractal System' = accepts the parameters and cache, updates the cache
- 'Fractal Calculator' = used by the default fractal system, used to calculate the value for each (x, y) coordinate which is then put into cache
- More documentation
- Test caching performance (potential removal)
- Rendering methods
- Moving towards React-ts
- EditableImage usage (when out of beta)
- Multithreading??