Download files here
Patch Notes
Addtional features
None
Bug fixes
- Bug where a slice was evaluated as animating if it had a queued animation but didn't the animation never fired because it was canceled.
queueAnimation: true
now work properly and no longer fire when the animation is complete.
List of known bugs
- Sometimes when a slice animation is about to finish and then a new
goPhase()
is fired the slice will "jump" to its new position instead of animating to it. Seems like it is due to browser lag but not certain.