Skip to content
/ OpenRA Public
forked from OpenRA/OpenRA

An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Bugs at http://bugs.open-ra.org/

License

Notifications You must be signed in to change notification settings

Ray-B/OpenRA

This branch is 22940 commits behind OpenRA/OpenRA:bleed.

Folders and files

NameName
Last commit message
Last commit date
Dec 27, 2011
Apr 25, 2012
Apr 27, 2012
Sep 25, 2011
Apr 27, 2012
Apr 30, 2012
Dec 13, 2011
Oct 30, 2011
Sep 25, 2011
Dec 27, 2011
Dec 27, 2011
Dec 27, 2011
Apr 13, 2012
Jul 15, 2011
Jul 25, 2011
Apr 8, 2011
Jul 25, 2011
May 1, 2012
Mar 4, 2012
Oct 10, 2011
Nov 3, 2011
Nov 28, 2011
Nov 7, 2011
Feb 16, 2010
Mar 14, 2011
Feb 20, 2010
May 3, 2011
Apr 1, 2012
Apr 1, 2012
Sep 25, 2011
Nov 18, 2010
Nov 25, 2010
Apr 13, 2010

Repository files navigation

OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert.

Distributed mods include a reimagining and updating of both the Red Alert and Command & Conquer multiplayer games.

Please read INSTALL on how to install an OpenRA development environment and HACKING for an overview of the engine.

About

An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Bugs at http://bugs.open-ra.org/

Resources

License

Stars

Watchers

Forks

Packages

No packages published