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This repository has been archived by the owner on Sep 24, 2019. It is now read-only.
Thomas Couchoud edited this page Sep 24, 2019
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3 revisions
We recommand not to use that frame if you don't know what you are doing.
The event frame is here to help you simulate game events and pass them to the current displayed quest. This one looks like this:
You can see a list of each callable API functions as listed here. If you click on one, it will bring you one (or several) dialog boxes to ask you which values to send through the function.
The parameters aren't named. They are asked in the same order as in the method declaration.