The project Path Finder is a demonstration of finding the shortest path while avoiding the obstacles using AI (Artificial Intelligence). A* algorithm is used for finding the shortest path, Pygame and Tkinter for visualization the whole process.
Some pictures of the project are given below to understand the project. Please click on the picture for a better view.
After clicking the start button this window will start.
First click on the grid will consider as a source(CYAN Colored), second one as a destination(MAGENTA Colored) and others are obstacles(RED colored).
LIME colored path is showing the shortest path avoiding the obstacles. White colored cells are visited cells during the search. Pop-up dialoges will show the path find status.