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0.12.0 #217

Merged
merged 17 commits into from
Jun 23, 2024
Merged

0.12.0 #217

merged 17 commits into from
Jun 23, 2024

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Raicuparta
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@Raicuparta Raicuparta commented Jun 23, 2024

  • Fetching mods from new version of the database, which means new UUVR versions now available, plus a new Configuration Manager mod for Unity BepInEx mods.
  • Mod loaders now support passing a few extra parameters (thanks keton, and sorry for the delay).
  • Use more recent version of BepInEx for IL2CPP games.
  • Add new 'App Type' filter, lets you hide demos. For now, it only uses reported information from Steam, but for other providers I'm just guessing from the game name (if it ends in 'Demo', it's probably a demo).
  • Delete all mod files (but not configs) from a mod's folder when that mod is updated. Helps prevent issues with conflicts when updating mods or installing mods with the same IDs.

Raicuparta and others added 17 commits June 16, 2024 13:59
This change together with praydog/uevr-frontend#9 will allow one click 'launch to VR' from within Rai Pal.
This also introduces proper division of responsibility where Rai Pal knows what to launch and UEVRInjector knows how to launch it.

On top of the code change UEVR `rai-pal-manifest.json` needs to look like this:
```json
{
  "version": "1.03",
  "runnable": {
    "path": "UEVRInjector.exe",
    "args": [
      "--attach={{ExecutableName}}", "--delay=30", "--launch={{StartCommand}}", "--launch_args={{StartCommandArgs}}"
    ]
  },
  "engine": "Unreal",
  "unityBackend": null
}
```
@Raicuparta
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Closes #207
Closes #92

@Raicuparta Raicuparta merged commit 876b0a8 into main Jun 23, 2024
@Raicuparta Raicuparta deleted the dev branch June 23, 2024 14:11
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2 participants