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Remove obsolete shader compilation hint settings #13335

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Feb 3, 2023
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9 changes: 0 additions & 9 deletions rpcs3/Emu/system_config.h
Original file line number Diff line number Diff line change
Expand Up @@ -221,15 +221,6 @@ struct cfg_root : cfg::node

} perf_overlay{ this };

struct node_shader_compilation_hint : cfg::node
{
node_shader_compilation_hint(cfg::node* _this) : cfg::node(_this, "Shader Compilation Hint") {}

cfg::_int<0, 1280> pos_x{ this, "Position X (px)", 20, true }; // horizontal position starting from the upper border in px
cfg::_int<0, 720> pos_y{ this, "Position Y (px)", 690, true }; // vertical position starting from the left border in px

} shader_compilation_hint{ this };

struct node_shader_preloading_dialog : cfg::node
{
node_shader_preloading_dialog(cfg::node* _this) : cfg::node(_this, "Shader Loading Dialog") {}
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