Skip to content

Commit

Permalink
vk: Bump max number of suppported inline draw calls to 32k
Browse files Browse the repository at this point in the history
- Surprisingly some games actually exhaust the entire 16k pool causing slowdown
  • Loading branch information
kd-11 committed Jan 11, 2023
1 parent b8acd99 commit 1c9463d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion rpcs3/Emu/RSX/VK/vkutils/device.h
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
#include <vector>
#include <unordered_map>

#define DESCRIPTOR_MAX_DRAW_CALLS 16384
#define DESCRIPTOR_MAX_DRAW_CALLS 32768

namespace vk
{
Expand Down

0 comments on commit 1c9463d

Please sign in to comment.