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Fix: Bug in custom player connections that results in the player not … #38

Fix: Bug in custom player connections that results in the player not …

Fix: Bug in custom player connections that results in the player not … #38

name: Type Coverage and Linting
on:
push:
branches:
- main
pull_request:
branches:
- main
types: [opened, reopened, synchronize]
jobs:
check:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
python-version: ["3.11", "3.x"]
name: "Type Coverage and Linting @ ${{ matrix.python-version }}"
steps:
- name: "Checkout Repository"
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: "Setup Python @ ${{ matrix.python-version }}"
id: setup-python
uses: actions/setup-python@v4
with:
python-version: "${{ matrix.python-version }}"
cache: "pip"
- name: "Install Python deps @ ${{ matrix.python-version }}"
id: install-deps
run: |
pip install -U -r requirements.txt
- name: "Run Pyright @ ${{ matrix.python-version }}"
uses: jakebailey/pyright-action@v1
with:
no-comments: ${{ matrix.python-version != '3.x' }}
warnings: false
- name: Lint
if: ${{ always() && steps.install-deps.outcome == 'success' }}
uses: github/super-linter/slim@v4
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BRANCH: main
VALIDATE_ALL_CODEBASE: false
VALIDATE_PYTHON_BLACK: true
VALIDATE_PYTHON_ISORT: true
LINTER_RULES_PATH: /
PYTHON_ISORT_CONFIG_FILE: pyproject.toml
PYTHON_BLACK_CONFIG_FILE: pyproject.toml