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PurplikDev/README.md

sup, i'm purplik

i'm an indie game developer that really likes godot, maybe a bit too much. i've recently graduated from a an art school where i took computer game and multimedia application development classes.

skills

  • game development - godot, unity and unreal engine
  • java, c#, html, css, javascript, python, c++
  • video editing - adobe premiere, davinci resolve
  • graphical design - ui design and very amature pixel art

interests

  • gaming - i mostly like roguelikes like noita, but i'm also a big enjoyer of voices of the void
  • modding - trying to find flaws in games i enjoy is a bad habit of mine, but thanks to modding i can turn this bad habit into a creative hobby that allows me to "fix" these "flaws" and improve on them
  • music - i'm a big music enjoyer, i really like bands like molchat doma, king gizzard & the lizard wizard, radiohead and many others, i also enjoy soundtracks from video games and shows like disco elysium and murder drones
  • content creation - it's just a small hobby i picked up during covid, i really like sharing my experiences with other people
  • magic & alchemy - i like magic. stuff like noita's spell casting or thaumcraft's vis and essentia systems (i also like eldritch related themes and cosmic horror)

my current projects

  • uec - [early in development]
    • fps survival game
    • currently making a prototype

on-hold projects

why are these on hold? well, either i don't have the inspiration for them right now, other people i work with are busy, or i simply got dragged into another project

  • console game - [early in development]
    • inspired by voices of the void
    • the game takes place entirely in a console made in godot
    • everything is done via the console, this includes the gameplay, settings, managing save files and other weird things i come up with
  • krtk! - [very early in development]
    • hotline miami inspired party game
    • small-ish project with couple of friends
    • you play as moles btw, can't reveal much more
  • magic roguelike - [in development]
    • small attempt at bringing thaumcraft 4's dungeon mechanic into a standalone game with an expanded spell system

my other projects

  • hats & cosmetics Curse Forge
    • mod that adds hats & cosmetics into minecraft
    • the mod is currently on hold due to transition from the forge api to neoforge api
  • explorer's gear Curse Forge
    • this mod adds few useful items into minecraft based on the bundle item
    • similarly to hats & cosmetics the mod is on hold due to api transition and also changes to the bundle item in the base game
  • darkest stress Curse Forge
    • this mod adds the stress system from darkest dungeon into minecraft
    • it was created for a roguelike modpack by a development team which was unfortunately never released
  • risk of math
    • web calculator made in javascript for risk of rain 2 items
    • it doesn't have all the items (i was lazy, and now after release of seekers of the storm i lost all motivation and hope for this franchise (thank you gearbox!!! >:c))
  • project soul
    • my graduation project
    • made in unity
    • stopped working on it because i graduated, transitioned to godot and also realized the project had way too many fundemental design flaws that fixing it would take more effort compared to just starting from scratch

practise projects

other social media/profiles

Pinned Loading

  1. console-game console-game Public

    console game made in godot

    GDScript

  2. Hats-and-Cosmetics Hats-and-Cosmetics Public

    Repo for my mod Hats & Cosmetics

    Java 3 1