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CRYENGINE-Player-Component
CRYENGINE-Player-Component PublicCRYENGINE Player Component. Creates player character, input, animations, physics and footsteps sounds filtered through material surface types.
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Graphics-Pipeline-New-Stage-Samples
Graphics-Pipeline-New-Stage-Samples PublicThis contains the samples files for adding new features (stages) into the graphics pipeline in CRYENGINE 5.7.
C++ 2
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CRYENGINE-Texture-Sharpening-Shader
CRYENGINE-Texture-Sharpening-Shader PublicShader File for CRYENGINE that replaces default sharpening and adds texture sharpening
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CRYENGINE-DXC-Shader-Compiler
CRYENGINE-DXC-Shader-Compiler PublicThis code will allow you to compile .hlsl shaders inside CRYENGINE. By default the engine uses FXC and this will add DXC into the engine. This was part of another project that will add DXR into CRY…
C++ 1
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CRYENGINE-Physics-Sound-Manager
CRYENGINE-Physics-Sound-Manager PublicThis component will allow you to easily add sound effects to objects moved by physics
C++
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CRYENGINE-Scaleform-Video-Playback
CRYENGINE-Scaleform-Video-Playback PublicThis will add playback system and flowgraph node from GameSDK so that you can play Scaleform video without GameSDK
C++
Repositories
- CRYENGINE-DXC-Shader-Compiler Public
This code will allow you to compile .hlsl shaders inside CRYENGINE. By default the engine uses FXC and this will add DXC into the engine. This was part of another project that will add DXR into CRYENGINE.
Pterosoft/CRYENGINE-DXC-Shader-Compiler’s past year of commit activity - Graphics-Pipeline-New-Stage-Samples Public
This contains the samples files for adding new features (stages) into the graphics pipeline in CRYENGINE 5.7.
Pterosoft/Graphics-Pipeline-New-Stage-Samples’s past year of commit activity - CRYENGINE-Texture-Sharpening-Shader Public
Shader File for CRYENGINE that replaces default sharpening and adds texture sharpening
Pterosoft/CRYENGINE-Texture-Sharpening-Shader’s past year of commit activity - CRYENGINE-Scaleform-Video-Playback Public
This will add playback system and flowgraph node from GameSDK so that you can play Scaleform video without GameSDK
Pterosoft/CRYENGINE-Scaleform-Video-Playback’s past year of commit activity - CRYENGINE-Physics-Sound-Manager Public
This component will allow you to easily add sound effects to objects moved by physics
Pterosoft/CRYENGINE-Physics-Sound-Manager’s past year of commit activity - CRYENGINE-Player-Component Public
CRYENGINE Player Component. Creates player character, input, animations, physics and footsteps sounds filtered through material surface types.
Pterosoft/CRYENGINE-Player-Component’s past year of commit activity
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