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added 2D (normalized) surface dice metric #4050

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merged 8 commits into from
Apr 10, 2022
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SilviaSeidlitz
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Signed-off-by: Silvia Seidlitz s.seidlitz@dkfz-heidelberg.de

Adds implementation of the normalized surface dice (NSD) metric for 2D images.

Description

The NSD implementation is based on the adaptation for 2D images described in our paper. This metric determines which fraction of a segmentation boundary is correctly predicted. A boundary element is considered correctly predicted if the closest distance to the reference boundary is smaller than or equal to the specified threshold, which is related to the (clinically) acceptable amount of deviation in pixels. The NSD is bounded between 0 and 1.
The interface is similar to the interface for the average surface distance computation.

Status

Ready

Types of changes

  • Non-breaking change (fix or new feature that would not break existing functionality).
  • New tests added to cover the changes.
  • Integration tests passed locally by running ./runtests.sh -f -u --net --coverage.
  • Quick tests passed locally by running ./runtests.sh --quick --unittests --disttests.
  • In-line docstrings updated.
  • Documentation updated, tested make html command in the docs/ folder.

@wyli
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wyli commented Apr 4, 2022

/black

Signed-off-by: Wenqi Li <wenqil@nvidia.com>
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wyli commented Apr 4, 2022

/build

@wyli
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wyli commented Apr 4, 2022

/build

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wyli commented Apr 10, 2022

/build

@wyli wyli enabled auto-merge (squash) April 10, 2022 18:58
@wyli wyli merged commit 6602303 into Project-MONAI:dev Apr 10, 2022
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2 participants