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Merge pull request CleverRaven#78814 from EliadOArias/Fix_Bioshock
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fix bio shock with unarmed weapon like knuckle
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GuardianDll authored Jan 11, 2025
2 parents 66c2cc9 + 6a71a62 commit 40a53b3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/melee.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2221,7 +2221,7 @@ std::string Character::melee_special_effects( Creature &t, damage_instance &d, i
std::string target = t.disp_name();

if( has_active_bionic( bio_shock ) && get_power_level() >= bio_shock->power_trigger &&
( weap.is_null() || weapon.conductive() ) ) {
( weap.is_null() || weap.conductive() || weapon.conductive() ) ) {
mod_power_level( -bio_shock->power_trigger );
d.add_damage( STATIC( damage_type_id( "electric" ) ), rng( 2, 10 ) );

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