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Bleeding branch v3.3.0 alpha.13 #239
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…rnal placeholders. This bug fix was included with the deployment of alpha.12 to spigotmc.org.
Added defaults for auto blocking, and for auto features with support for *all* blocks.
…limit so this makes a few adjustments to try to get prison to work with bstats. Basically plugins that load last will be unable to report their stats since every single plugin that is using bstats submits on it's own, and therefore it quickly reaches the limits.
…sellall is enabled. Many locations were directly checking config.yml, but the new setting has been moved to the modules.yml file. If config.yml has sellall enabled in there, it will be used as a secondary setting if the sellall setting in modules.yml is not defined or set to false. Eventually the config.yml setting will be removed.
…not have to be duplicated all over the place, which can lead to bugs with typos.
…olderKey, which is what would like the search results on the raw placeholders, with the actual data that is tied back to the player. In otherwords, without the PlaceholderKey it was not possible to extract the player's data to be displayed within the command: /prison placeholders search.
…ss so it's easier to find if it is needing to be changed.
…mmand and the command prefix which is used if there are duplicate commands found during bukkit command registration.
…the default ladder and prestige ladder, for the "next" rank but are linked together. They only apply to the default ladder and the prestige ladders. The tags are only shown if the player has that rank, or if that will become their next rank. These ONLY show the tags that will be appropriate when the next rank up. So if the can still rankup on the default ladder, then only the default rank shows the next ranks tag. If they are at the end of the default rank, then it will show the next rank on the prestiges ladder; if they do not have a rank there currently, then it will show the next prestige rank with the default rank showing the first rank on that ladder.
…rison plugin folder. When finished, it will delete all temp files since they have been included in the backup. The new command is `/prison support backup help`.
…e in the root of the zip file which contains all of the "prison support submit" items. This is just about ready, but lacking support for auto backups when prison versions change, or job submission to run auto backups at regular intervals.
… with running the rank commands. Fixed by rewriting how the first join event is handled.
…e 3 sections and they were combined in to one so it would not bypass any.
… with running the rank commands. Fixed by rewriting how the first join event is handled. Did not commit the call to the new function.
… logs when a new prison version is detected on startup, which also performs a backup. All backups are also logged in the versions.log file too.
… charts or add new ones in the near future. Got control over the prison bstats so can now add custom stats.
… message key (placeholder).
Added 4 new custom charts to split the plugins in to 4 parts.
It was always bypassing the previous version check, so it was always creating another backup.
…s, and rank cost multiplier.
… the backups the first time.
…ow bypass the player validation until ranks have been configured.
This reports all plugins that have been integrated through Vault. This report does not impact any other plugins report. This is segmented by integration type.
… an issue when starting the server an a player has no rank. Was using a mix of really old code, and the latest code, which caused a conflict since neither was doing what it was really supposed to.
…e the inventory from their off hand.
…e the inventory from their off hand.
Bleeding.portuguese
…ng moved to active when they would login.
… auto update this plugin, which would need to be consented to anyway, but I feel that admins need to be in full control of updates and know what is included in the updates. There was identified a potential exploit called zip-slip-vulnerability that could hijack a server if malicious zip is extracted. Prison never used this tool, so it's been fully disabled with no intention of reenabling. It may be deleted in the near future.
…nes that the player actually has access to. Not finished with it... will add clickable links to them when in game.
…prison_r_lmt_rankname`. Similar to `prison_rank__linked_mine_rankname` but uses the mine's tag instead of the mine's name.
… off blocks remaining and percent remaining. The calculation for volume was using the surface area and not the total number of blocks.
Perksey
approved these changes
Aug 28, 2022
GABRYCA
approved these changes
Aug 28, 2022
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Highlights of some of the changes included in this alpha.13 release. Please see the change logs for all details.
mines tp list
which will show a player all of the mines they have access to. They can also click on a listed mine to generate the TP command. This command can also be ran from the console to inspect what players have access to.prison_rank__player_cost_rankname
. It was not fully working with every possible rank on every possible ladder. Now it works correctly if trying to get the player's cost for even many prestige ranks out (it includes cals for all A-Z mines at multiple passes)./topn
. Older players are archived within topN and can be queried:/topn archive
.