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# History | ||
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## 1.1.0 | ||
* [Standard + basic code health (#30)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/0bb14ed5e10362f800a12864710153925ffc06e0) (thanks @rom1504) | ||
* [Create npm-publish.yml](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/e380e6c2b460bc8a32726143354d5cace06af077) (thanks @rom1504) | ||
* [Create commands.yml](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/68a0665d926ec96b73ed4461a724696bd63baf36) (thanks @rom1504) | ||
* [FML3 improvements (#28)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/53509d4639793a5752674d5cc73bcfaf338406a1) (thanks @Mykola1453) | ||
* [FML3 Support. (1.18.x-current) (#27)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/ec62693bb73af99845cc20f8e5dd164e2cc0ac2a) (thanks @LetsChill) | ||
* [fix: Added missing HandshakeReset into forgeHandshake life cycle (#21)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/867c7176e7ca81146aadd40c41cbffe24d98d543) (thanks @murilopereirame) | ||
* [add fml2 handshake [1.13+] (#23)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/8a39efae1ce3cdb4c2650c91c71308790abe72a5) (thanks @rob9315) | ||
* [Update README.md (#17)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/936516f31310bfa4c8ec3ef4e72852152b630315) (thanks @danielpmc) | ||
* [Upgrade to GitHub-native Dependabot (#18)](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/7de8f950d4bd52b228a7add42259ed857b996236) (thanks @dependabot-preview[bot]) | ||
* [Merge pull request #7 from PrismarineJS/mc17](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/b8eda1a6c5e006038cfcc1c808c3691b3c852141) (thanks @deathcap) | ||
* [Add 1.7 support, recognize the ModIdData payload. Closes GH-3](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/24d972e22f6ad1103ff249f6bf0daaf7f54a0652) (thanks @deathcap) | ||
* [Update to protodef ^1.0.0](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/de7aa71b425d75bfc0d9364e3fabaab5a320d3a7) (thanks @deathcap) | ||
* [Update client_forge example to minecraft-protocol ^0.20.3](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/f3d00cde25120ef9be06aa17f7c7fe0d05bb75ef) (thanks @deathcap) | ||
* [Merge pull request #8 from PrismarineJS/new_numerical_names](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/e8312c07cd054c9cdf09ff6873698ca7c3cca62c) (thanks @deathcap) | ||
* [https://github.com/roblabla/ProtoDef/pull/50 : update to new numerical names](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/63df2f521bde1cfce914f0e7b4cf7b6f6032f744) (thanks @rom1504) | ||
* [1.0.0](https://github.com/PrismarineJS/node-minecraft-protocol-forge/commit/37c13dbcb43b72cc07a71781d0427db83084cca7) (thanks @deathcap) | ||
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## 1.0.0 | ||
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* See https://github.com/PrismarineJS/node-minecraft-protocol/pull/326 |
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https://github.com/PrismarineJS/node-minecraft-protocol-forge/actions/runs/7370802677/job/20057527460
It seems the release failed. Can someone please check this?
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Blocked on #32
We'll probably need to use another package name on npm