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add brewing stand methods #2944
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Missing:
- tests
- doc
- example
yeah, i still have some more work to do before it'll be fully functional. i'll write up a quick doc today, and i'll make an example once i get everything working. what do you mean by tests? |
See tests/ folder
…On Tue, Feb 14, 2023, 18:58 Jovan-04 ***@***.***> wrote:
yeah, i still have some more work to do before it'll be fully functional.
i'll write up a quick doc today, and i'll make an example once i get
everything working.
what do you mean by tests?
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add brewer.js example to use new brewing stand methods
from what I've been able to tell, the issues are arising from the test I wrote. I'm not sure if that's an issue with the tests themselves, or an issue with the underlying plugin that the tests are just exposing. I've been pretty busy with classes and midterms lately, which is why there hasn't been much progress. as of right now, my plan is to update the test so that it uses |
You can try commenting out some of the code in the test and see what lines cause the errors, that will help debug the issues |
looks like this is not far from merging @Jovan-04 can you fix 1.8 tests ? |
@Jovan-04 any time to finish it now by any chance :) ? |
similar to the furnace methods, but for brewing stands
not ready to merge, but figured i had a good start and would make a pr.
there are still some problems with different mc versions. pre-1.9 doesn't need blaze powder as fuel for brewing, so the
fuel
property returns the wrong item, and thetakeFuel()
andputFuel()
methods error out in an unhelpful way.post-1.9 also has different issues with the fuel gui. the windowUpdate event doesn't pass through any information about the gui besides the slots, so the current fuel level stays undefined until it gets updated.