A diamond square minecraft generation
const World = require('prismarine-world')('1.12')
const Vec3 = require('vec3').Vec3
const diamondSquare = require('diamond-square')({version: '1.12', seed: Math.floor(Math.random() * Math.pow(2, 31))})
const world = new World(diamondSquare)
world.getBlock(new Vec3(3, 50, 3)).then(block => console.log(JSON.stringify(block, null, 2)))
- @JWo1F did the initial code for diamond-square in flying-squid
- @demipixel
- @rom1504
- Update publish.yml (thanks @rom1504)
tallgrass
was renamed totall_grass
(#15) (thanks @Pandapip1)- Add command gh workflow allowing to use release command in comments (#14) (thanks @rom1504)
- Update to node 18.0.0 (#13) (thanks @rom1504)
- Bump standard from 16.0.4 to 17.0.0 (#12) (thanks @dependabot[bot])
- Bump mcdata
- add 1.13 support (thanks @Deudly)
- convert to standard + make api compatible with multiple versions
- update dependencies
- first version, imported from flying-squid, works