-
Notifications
You must be signed in to change notification settings - Fork 1.5k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Adding plugin support (#2679) * Adding plugin support * Adding an empty __init__.py * Moving the base task to the project root (#2702) * Moving the base task to the project root * Moving the base class more * Changing the import again * Adding a heartbeat to the analytics (#2709) * Adding a heartbeat to the analytics * Heartbeat every 30 seconds, not every 5 * Don't double track clients * Fix 'local variable 'bot' referenced before assignment' * Providing an error if tasks don't work for the given api (#2732) * Fix for utf8 encoding when catching lured pokemon (#2720) * Fixing lure pokestop encoding * fixing lure encoding * Fix For catchable not being displayed on the web (#2719) * Fix For catchable not being displayed on the web * Update catch_visible_pokemon.py * Added encrypt.so compilation process to Dockerfile (#2695) * OS Detection for encrypt lib (#2768) Fix 32bit check, darwin and linux use the same file Make it a function Check if file exists, if not show error Define file_name first Fix return Check if file exists, if not show error Print info about paths Fix for 32/64bit detection * Fix Typo in unexpected_response_retry (#2531) fixes #2525 #2523 * Revert "changing license from MIT to GPLv3" This reverts commit 69fb64f. * When the google analytics domain is blocked the bot crashed. (#2764) With a simple try / except this can be solved. Fix dirty catch all * Fixes #2698 - Prevents "Possibly searching too often" error after re-login. (#2771) * Fixes #2698 - Added api.activate_signature call to prevent issue after re-login. - Also replaced deprecated log call with event_manager emit to prevent exception being thrown. * Modified to use OS detected library path as per PR #2768 * Support loading plugins from .zip files (#2766) * Keep track of how many pokemon released (#2884) * Setting Library path to work with encrypt.so (#2899) Setting LD_LIBRARY_PATH on Dockerfile * ✨ Added login and username to available stats (#2494) Added a player_data property in PokemonGoBot to access player data from outside Added unit tests for login and username stats Added tests for call args when updating the window title Added a platform-specific test for window title updating on win32 platform * [dev] small fixes (#2912) * Fixed emit_event typo * Update CONTRIBUTORS.md * Changed initialization location for "bot" We use bot in main exception on 128 * Update pokecli.py * Rename load_path to load_plugin (#2947) * Adding some logic for pulling plugins from github (#2967) * flush after title update (#2977) * correctly re-raise exception to keep backtrace (#2944) * Update MoveToMapPokemon to use events instead of logger. (#2913) * Config/encrypt.so (#2964) * Add config option for libencrypt.so * Correctly set the config value and check for the file in said dir * Fixed mispelling for "formatted" variable (#2984) * Loading plugins from Github (#2992) * Checking github plugin file existence * Loading plugins from github * Fixed #3000 (#3003) Fixed syntax error on "move_to_map_pokemon.py" that makes the client crash when using this feature. * Added MaxPotion inventory count to summary. (#3015) Short Description: The Max Potion count was missing from the inventory summary. Was #2456 * Added cleanup of download and files for encrypt.so after they are no longer needed (#3011) * Fix bot not returning back after telepoting (#3014) * Fix typo: last_long -> last_lon * Whitespace cleanup * Fix bug introduced by #3037: bot not returning back * Fix Dockerfile installation (#3057) * Fix for #3045 (#3055) * Added request to check configuration (#3089) * Fixed Dockerfile - missing \ on command lines (#3096) * Fixed mispelling for "formatted" variable * Docker commands missing trailing \ * Fix for FileIO slowing bot performance.This puts the map writing into a thread and makes sure it only executes once. (#3100) * Change word usage: "fled" to "escaped" (#3118) "fled" is confusing to lot of people and is easily confused with pokemon vanishing. "escaped" is a better term. * Update the example config file (#3120) * Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Rename path.example.json to path.json.example * typo: logrmation -> information (#2601) Fix a typo. I assume that it was "information" initially, but became "logrmation" when someone used replace all functionality to replace all infos with logs. But I might be totally wrong at this point, idk. Just didn't like the word and wanted to fix that typo. * Change fled to escaped (#3129) Fix an issue after PR #3118 * When JSON parsing fails, give a rough indication of why (#3137) * When JSON parsing fails, give a rough indication of why * Use the official package instead of SHA1 commit * Handle Github Download Zip Format (#3108) * Checking github plugin file existence * Loading plugins from github * Starting install code for github plugins * Updating GithubPlugin to support extracting folders * Handling github zip formats by extracting to the correct location
- Loading branch information
Showing
24 changed files
with
546 additions
and
60 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,5 @@ | ||
Please check configuration at http://jsonlint.com/ before posting an issue. | ||
|
||
### Expected Behavior | ||
|
||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -53,3 +53,4 @@ | |
* lucasfevi | ||
* Moonlight-Angel | ||
* mjmadsen | ||
* nikofil |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.