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Better Android Gradle Plugin 3.x integration
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Summary:
Better integration with the Android Gradle-based build process, especially the changes introduced by the [Android Gradle Plugin 3.x and AAPT2](https://developer.android.com/studio/build/gradle-plugin-3-0-0-migration.html).

Fixes facebook#16906, the `android.enableAapt2=false` workaround is no longer required.

Bases the task generation process on the actual application variants present in the project. The current manual process of iterating build types and product flavors could break down when more than one dimension type is present (see https://developer.android.com/studio/build/build-variants.html#flavor-dimensions).

This also exposes a very basic set of properties in the build tasks, so that other tasks can more reliably access them:

```groovy
android.applicationVariants.all { variant ->
    // This is the generated task itself:
    def reactBundleTask = variant.bundleJsAndAssets
    // These are the outputs by type:
    def resFileCollection = reactBundleTask.generatedResFolders
    def assetsFileCollection = reactBundleTask.generatedAssetsFolders
}
```

I've tested various combinations of product flavors and build types ([Build Variants](https://developer.android.com/studio/build/build-variants.html)) to make sure this is consistent. This is a port of what we're currently deploying to our CI process.

[ ANDROID ] [ BUGFIX ] [ react.gradle ] - Support Android Gradle Plugin 3.x and AAPT2
[ ANDROID ] [ FEATURE ] [ react.gradle ] - Expose the bundling task and its outputs via ext properties
Closes facebook#17967

Differential Revision: D7017148

Pulled By: hramos

fbshipit-source-id: e52b3365e5807430b9caced51349abf72332a587
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CFKevinRef authored and Plo4ox committed Feb 17, 2018
1 parent 8b43d81 commit 84a23eb
Showing 1 changed file with 102 additions and 97 deletions.
199 changes: 102 additions & 97 deletions react.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -6,112 +6,117 @@ def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"

// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}

def reactRoot = elvisFile(config.root) ?: file("../../")
def reactRoot = file(config.root ?: "../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;

void runBefore(String dependentTaskName, Task task) {
Task dependentTask = tasks.findByPath(dependentTaskName);
if (dependentTask != null) {
dependentTask.dependsOn task
}
}

gradle.projectsEvaluated {
// Grab all build types and product flavors
def buildTypes = android.buildTypes.collect { type -> type.name }
def productFlavors = android.productFlavors.collect { flavor -> flavor.name }

// When no product flavors defined, use empty
if (!productFlavors) productFlavors.add('')

productFlavors.each { productFlavorName ->
buildTypes.each { buildTypeName ->
// Create variant and target names
def flavorNameCapitalized = "${productFlavorName.capitalize()}"
def buildNameCapitalized = "${buildTypeName.capitalize()}"
def targetName = "${flavorNameCapitalized}${buildNameCapitalized}"
def targetPath = productFlavorName ?
"${productFlavorName}/${buildTypeName}" :
"${buildTypeName}"

// React js bundle directories
def jsBundleDirConfigName = "jsBundleDir${targetName}"
def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
file("$buildDir/intermediates/assets/${targetPath}")

def resourcesDirConfigName = "resourcesDir${targetName}"
def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
file("$buildDir/intermediates/res/merged/${targetPath}")
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")

// Bundle task name for variant
def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"

// Additional node and packager commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []

def currentBundleTask = tasks.create(
name: bundleJsAndAssetsTaskName,
type: Exec) {
android.applicationVariants.all { def variant ->
// Create variant and target names
def targetName = variant.name.capitalize()
def targetPath = variant.dirName

// React js bundle directories
def jsBundleDir = file("$buildDir/generated/assets/react/${targetPath}")
def resourcesDir = file("$buildDir/generated/res/react/${targetPath}")

def jsBundleFile = file("$jsBundleDir/$bundleAssetName")

// Additional node and packager commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []

def currentBundleTask = tasks.create(
name: "bundle${targetName}JsAndAssets",
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."

// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.deleteDir()
jsBundleDir.mkdirs()
resourcesDir.deleteDir()
resourcesDir.mkdirs()
}

// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir

// Set up the call to the react-native cli
workingDir reactRoot

// Set up dev mode
def devEnabled = !(config."devDisabledIn${targetName}"
|| targetName.toLowerCase().contains("release"))

def extraArgs = extraPackagerArgs;

if (bundleConfig) {
extraArgs = extraArgs.clone()
extraArgs.add("--config");
extraArgs.add(bundleConfig);
}

if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
} else {
commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
}

enabled config."bundleIn${targetName}" ||
config."bundleIn${variant.buildType.name.capitalize()}" ?:
targetName.toLowerCase().contains("release")
}

// Expose a minimal interface on the application variant and the task itself:
variant.ext.bundleJsAndAssets = currentBundleTask
currentBundleTask.ext.generatedResFolders = files(resourcesDir).builtBy(currentBundleTask)
currentBundleTask.ext.generatedAssetsFolders = files(jsBundleDir).builtBy(currentBundleTask)

variant.registerGeneratedResFolders(currentBundleTask.generatedResFolders)
variant.mergeResources.dependsOn(currentBundleTask)

def resourcesDirConfigValue = config."resourcesDir${targetName}"
if (resourcesDirConfigValue) {
def currentCopyResTask = tasks.create(
name: "copy${targetName}BundledResources",
type: Copy) {
group = "react"
description = "bundle JS and assets for ${targetName}."

// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.mkdirs()
resourcesDir.mkdirs()
}

// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir

// Set up the call to the react-native cli
workingDir reactRoot

// Set up dev mode
def devEnabled = !(config."devDisabledIn${targetName}"
|| targetName.toLowerCase().contains("release"))

def extraArgs = extraPackagerArgs;

if (bundleConfig) {
extraArgs = extraArgs.clone()
extraArgs.add("--config");
extraArgs.add(bundleConfig);
}

if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
} else {
commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
}

enabled config."bundleIn${targetName}" ||
config."bundleIn${buildTypeName.capitalize()}" ?:
targetName.toLowerCase().contains("release")
description = "copy bundled resources into custom location for ${targetName}."

from resourcesDir
into file(resourcesDirConfigValue)

dependsOn(currentBundleTask)

enabled currentBundleTask.enabled
}

// Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
currentBundleTask.dependsOn("merge${targetName}Resources")
currentBundleTask.dependsOn("merge${targetName}Assets")
variant.packageApplication.dependsOn(currentCopyResTask)
}

def currentAssetsCopyTask = tasks.create(
name: "copy${targetName}BundledJs",
type: Copy) {
group = "react"
description = "copy bundled JS into ${targetName}."

runBefore("process${flavorNameCapitalized}Armeabi-v7a${buildNameCapitalized}Resources", currentBundleTask)
runBefore("process${flavorNameCapitalized}X86${buildNameCapitalized}Resources", currentBundleTask)
runBefore("processUniversal${targetName}Resources", currentBundleTask)
runBefore("process${targetName}Resources", currentBundleTask)
runBefore("dataBindingProcessLayouts${targetName}", currentBundleTask)
from jsBundleDir
into file(config."jsBundleDir${targetName}" ?:
"$buildDir/intermediates/assets/${targetPath}")

// mergeAssets must run first, as it clears the intermediates directory
dependsOn(variant.mergeAssets)

enabled currentBundleTask.enabled
}

variant.packageApplication.dependsOn(currentAssetsCopyTask)
}
}

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