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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#240111
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PlayFab SDK Team authored and PlayFab SDK Team committed Jan 12, 2024
2 parents b1fa849 + 41b9617 commit 850db7c
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Showing 7 changed files with 73 additions and 25 deletions.
36 changes: 30 additions & 6 deletions PlayFabSDK/source/PlayFabMultiplayerModels.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3910,6 +3910,11 @@ public class Lobby
/// </summary>
public Dictionary<string,string> SearchData ;

/// <summary>
/// Preview: Lobby joined server. This is not the server owner, rather the server that has joined a client owned lobby.
/// </summary>
public LobbyServer Server ;

/// <summary>
/// A flag which determines if connections are used. Defaults to true. Only set on create.
/// </summary>
Expand All @@ -3921,6 +3926,25 @@ public class LobbyEmptyResult : PlayFabResultCommon
{
}

public class LobbyServer
{
/// <summary>
/// Opaque string, stored on a Subscribe call, which indicates the connection a joined server has with PubSub.
/// </summary>
public string PubSubConnectionHandle ;

/// <summary>
/// Key-value pairs specific to the joined server.
/// </summary>
public Dictionary<string,string> ServerData ;

/// <summary>
/// The server entity key.
/// </summary>
public EntityKey ServerEntity ;

}

public class LobbySummary
{
/// <summary>
Expand Down Expand Up @@ -5530,12 +5554,6 @@ public class UpdateLobbyAsServerRequest : PlayFabRequestCommon
/// </summary>
public string LobbyId ;

/// <summary>
/// The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
/// server). When changing the server the previous server will automatically be unsubscribed.
/// </summary>
public EntityKey Server ;

/// <summary>
/// The private key-value pairs which are visible to all entities in the lobby and modifiable by the joined server.
/// Optional. Sets or updates key-value pairs on the lobby. Only the current lobby lobby server can set serverData. Keys may
Expand All @@ -5552,6 +5570,12 @@ public class UpdateLobbyAsServerRequest : PlayFabRequestCommon
/// </summary>
public List<string> ServerDataToDelete ;

/// <summary>
/// The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
/// server). When changing the server the previous server will automatically be unsubscribed.
/// </summary>
public EntityKey ServerEntity ;

}

/// <summary>
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4 changes: 2 additions & 2 deletions PlayFabSDK/source/PlayFabSDK.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.172.240105</Version>
<Version>1.173.240111</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240105</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
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6 changes: 3 additions & 3 deletions PlayFabSDK/source/PlayFabSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.172.240105";
public const string BuildIdentifier = "adobuild_csharpsdk_116";
public const string SdkVersionString = "CSharpSDK-1.172.240105";
public const string SdkVersion = "1.173.240111";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.173.240111";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

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6 changes: 3 additions & 3 deletions Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabCloudScriptPlugin</PackageId>
<Version>1.172.240105-alpha</Version>
<Version>1.173.240111-alpha</Version>
<Title>PlayFab CSharp CloudScript Plugin</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Product>PlayFabCloudScriptPlugin</Product>
<Copyright>Copyright 2024</Copyright>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240105</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand All @@ -45,7 +45,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="PlayFabAllSDK" Version="1.172.240105" />
<PackageReference Include="PlayFabAllSDK" Version="1.173.240111" />
</ItemGroup>

</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -3910,6 +3910,11 @@ public class Lobby
/// </summary>
public Dictionary<string,string> SearchData ;

/// <summary>
/// Preview: Lobby joined server. This is not the server owner, rather the server that has joined a client owned lobby.
/// </summary>
public LobbyServer Server ;

/// <summary>
/// A flag which determines if connections are used. Defaults to true. Only set on create.
/// </summary>
Expand All @@ -3921,6 +3926,25 @@ public class LobbyEmptyResult : PlayFabResultCommon
{
}

public class LobbyServer
{
/// <summary>
/// Opaque string, stored on a Subscribe call, which indicates the connection a joined server has with PubSub.
/// </summary>
public string PubSubConnectionHandle ;

/// <summary>
/// Key-value pairs specific to the joined server.
/// </summary>
public Dictionary<string,string> ServerData ;

/// <summary>
/// The server entity key.
/// </summary>
public EntityKey ServerEntity ;

}

public class LobbySummary
{
/// <summary>
Expand Down Expand Up @@ -5530,12 +5554,6 @@ public class UpdateLobbyAsServerRequest : PlayFabRequestCommon
/// </summary>
public string LobbyId ;

/// <summary>
/// The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
/// server). When changing the server the previous server will automatically be unsubscribed.
/// </summary>
public EntityKey Server ;

/// <summary>
/// The private key-value pairs which are visible to all entities in the lobby and modifiable by the joined server.
/// Optional. Sets or updates key-value pairs on the lobby. Only the current lobby lobby server can set serverData. Keys may
Expand All @@ -5552,6 +5570,12 @@ public class UpdateLobbyAsServerRequest : PlayFabRequestCommon
/// </summary>
public List<string> ServerDataToDelete ;

/// <summary>
/// The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
/// server). When changing the server the previous server will automatically be unsubscribed.
/// </summary>
public EntityKey ServerEntity ;

}

/// <summary>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.172.240105</Version>
<Version>1.173.240111</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240105</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.172.240105";
public const string BuildIdentifier = "adobuild_csharpsdk_116";
public const string SdkVersionString = "CSharpSDK-1.172.240105";
public const string SdkVersion = "1.173.240111";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.173.240111";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

Expand Down

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