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* updates to mujoco config * Update deprecated param (#336) * Mujoco scene cosmetic improvements (#337) * update scene camera position * rotate scene 90 deg, add adapter to linear rail --------- Co-authored-by: Michael Wrock <mike.wrock@gmail.com> * merging branches * updates * Changed integration tests * increased timeout * increased timeout * Subtree and other updates * Apply suggestions from code review * formatting * updated vfc start waypoint * add VFC stop conditions back * Teleop objective refactor (#314) * refactored teleoperate so that it does not use subtrees, and make the subtrees that were used now useable elsewhere --------- Co-authored-by: Sebastian Jahr <sebastian.jahr@picknik.ai> * attempt to fix ci * removed unreleased objectives * kepts force_relaxation * formatting * fix typo * updated diagram * updated diagram * updated objectives * update * updating objectives * renaming config --------- Co-authored-by: Sebastian Jahr <sebastian.jahr@picknik.ai> Co-authored-by: Mario Prats <mario.prats@picknik.ai>
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src/picknik_ur_mujoco_config/CMakeLists.txt → src/arm_on_rail_sim/CMakeLists.txt
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src/picknik_ur_mujoco_config/README.md → src/arm_on_rail_sim/README.md
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<?xml version='1.0' encoding='UTF-8'?> | ||
<root BTCPP_format="4" main_tree_to_execute="Pick object"> | ||
<!--//////////--> | ||
<BehaviorTree ID="Pick object" _description="" _favorite="false" _subtreeOnly="true"> | ||
<Control ID="Sequence" name="root"> | ||
<SubTree ID="Open Gripper"/> | ||
<Control ID="Sequence"> | ||
<Action ID="SwitchUIPrimaryView" primary_view_name="Visualization"/> | ||
<Action ID="CreateStampedPose" orientation_xyzw="0;1;0;0" position_xyz="0.01;.75;0.525"/> | ||
<!--Create a vector of poses to match the input of AdjustPoseWithIMarker--> | ||
<Action ID="AddPoseStampedToVector" input="{stamped_pose}" vector="{initial_poses}"/> | ||
<Action ID="AdjustPoseWithIMarker" prompts="Adjust IMarker to desired pose" initial_poses="{initial_poses}" adjusted_poses="{pose_vector}"/> | ||
</Control> | ||
<SubTree ID="Pick first object in vector" pose_vector="{pose_vector}" _collapsed="false"/> | ||
</Control> | ||
</BehaviorTree> | ||
</root> |
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SetupMTCPickObject: | ||
approach_distance: 0.05 | ||
arm_group_name: manipulator | ||
end_effector_closed_pose_name: close | ||
end_effector_group_name: gripper | ||
end_effector_name: moveit_ee | ||
hand_frame_name: grasp_link | ||
lift_distance: 0.05 | ||
world_frame_name: world |
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<?xml version='1.0' encoding='UTF-8'?> | ||
<root BTCPP_format="4" main_tree_to_execute="Place object"> | ||
<!--//////////--> | ||
<BehaviorTree ID="Place object" _description="" _favorite="true"> | ||
<Control ID="Sequence" name="root"> | ||
<Control ID="Sequence"> | ||
<Action ID="SwitchUIPrimaryView" primary_view_name="Visualization"/> | ||
<Action ID="CreateStampedPose" orientation_xyzw="0;1;0;0" position_xyz="0.01;.75;0.525"/> | ||
<!--Create a vector of poses to match the input of AdjustPoseWithIMarker--> | ||
<Action ID="AddPoseStampedToVector" input="{stamped_pose}" vector="{initial_poses}"/> | ||
<Action ID="AdjustPoseWithIMarker" adjusted_poses="{corrected_poses}" prompts="Adjust place position"/> | ||
</Control> | ||
<!--Use the ForEach decorator to get a pose from our vector of poses--> | ||
<SubTree ID="Place first object in vector" pose_vector="{corrected_poses}" _collapsed="false"/> | ||
</Control> | ||
</BehaviorTree> | ||
<TreeNodesModel> | ||
<SubTree ID="Place object"/> | ||
</TreeNodesModel> | ||
</root> |
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src/picknik_ur_mujoco_config/package.xml → src/arm_on_rail_sim/package.xml
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src/picknik_ur_mujoco_config/objectives/pick_object_config.yaml
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