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Hollow Palm Technique proper Dual Wielding #8307

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merged 1 commit into from
Oct 20, 2024

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@Regisle Regisle commented Sep 18, 2024

Fixes #8302.
Properly set hollow palm to dual wield, rather than just setting the condition, that means mods which apply to the main/off hand will give their proper results, rather than potentially being over inflated or not counted at all,

This also fixes Ice Crash of Cadence, but thats likely not intended based on the skill description.

This is a little messy, but its because keystones are not merged until calc perform, and so the best I can do is check for the keystone name, this only runs if the weapon 2 slot is empty, and you are unencumbered (no weapon 1/weapon2/gloves)

@Paliak Paliak added the bug: calculation Numerical differences label Sep 18, 2024
@LocalIdentity LocalIdentity merged commit fb447c5 into PathOfBuildingCommunity:dev Oct 20, 2024
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@Regisle Regisle deleted the HollowPalmFixes branch October 20, 2024 10:04
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Skill Disabled when Ice Crash of Cadence + Hollow Palm Technique
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