Hollow Palm Technique proper Dual Wielding #8307
Merged
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Fixes #8302.
Properly set hollow palm to dual wield, rather than just setting the condition, that means mods which apply to the main/off hand will give their proper results, rather than potentially being over inflated or not counted at all,
This also fixes
Ice Crash of Cadence
, but thats likely not intended based on the skill description.This is a little messy, but its because keystones are not merged until calc perform, and so the best I can do is check for the keystone name, this only runs if the weapon 2 slot is empty, and you are unencumbered (no weapon 1/weapon2/gloves)